Compromise and Conceit
Infernal adventuring…
recent posts
- House Rules for Warhammer 4e: Reforming Combat
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about
Category: RPG Systems
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I am currently working through a Warhammer 4th Edition Enemy Within campaign, and am finally beginning to get annoyed with the combat rules. I am playing online using Foundry, which handles all the fiddliness of success levels (ugh!) and critical rolls and the like, so it’s relatively smooth, but I imagine if I were playing…
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While digging around in Amazon recently I stumbled on a cute 1-5 person card-based role-playing game called “Novice Novice Table Talk Role-playing game [steampunk]”, pictured here. In Japanese it is shortened to “Nobi Nobi TRPG”. The game is a simple and relaxed system in which every player (including the GM) picks a PC, and every…
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A commenter at a Genesys community group online has made the following comment about my criticisms of the role Brawn plays in the Genesys combat rules: One rule that stands out to me relates to party composition in combat and I haven’t seen it mentioned here. If an ally is engaged with the target of…
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In the Genesys system brawn determines your wound threshold, the damage your melee weapon does, how much you can carry, whether you can use a cumbersome weapon, your resilience skill, and how much damage you take. Its role in determining wound threshold and soak means it is double-counted in survival: if my brawn is 1…
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Chapter 1 of my Genesys campaign is drawing to a close with our “heroes” slinking out of the mountains with their bloodied tails between their legs, and I am considering some refinements to the rules for the second chapter. In particular, I want to refine some of the rules for combat based on my experience…
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[UPDATE 2026/1/2]: If you enjoy Coriolis and are interested in my contributions to this setting, please consider reading my novel Shadows of the Firstcome, serialized for free at Royal Road or available for complete download if you wish to buy it from my Patreon. I have been running a Coriolis campaign for 39 sessions now,…
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As my Coriolis campaign comes to its extremely violent conclusion, I am completing preparations for the next campaign I plan to GM. The last few campaigns I have GM’d have been science fiction: Coriolis, before that the Spiral Confederacy (Traveler), and before that a post-apocalyptic water-world campaign called Flood (using Cyberpunk rules, natch). My players…