Dita Voss was born and raised in the Numenorean Argosy, a large fleet of ships that moved through the galaxy as a caravan, centred around the ancient behemoth called the Numenor. The Argosy was composed of thousands of ships, ranging in size from single-family yachts to kilometre-long hospital ships and resource barges. They traveled approximately together, though at any time a small portion of their number would be away on trade missions separate from the main body of the fleet. The Argosy was in part a self-contained economic entity, its member ships providing services to and producing goods for each other, but its primary means of external trade was the provision of mechanical and computer services to the myriad small, independent starbases, mining colonies and space stations of the galaxy. The Argosy had accreted slowly over thousands of years, and amongst the crumbling engine rooms and cockpits of its ancient ships the fleet held knowledge and expertise on almost every technical system that had ever been used in the galaxy, as well as starmaps detailing the location and complement of mining stations, gas harvesters, deep space research bases and colonies that had been established so long ago that knowledge of their construction methods, components and sometimes even coordinates had been long lost to the majority of the galaxy’s settled societies. The arrival of the Argosy at one of these legacy structures led to an orgy of trade and renewal, as technicians on the bases seized the opportunity to gain access to old blueprints, fashion spare parts for systems that had been held together by jury-rigged components for generations, and restart auxiliary (or sometimes essential) computer and life support systems that had long since been given up for dead. Sometimes they would pay the Argosy to take one of their young onboard as an apprentice, who would travel the galaxy for a decade training in mechanics or computing or electronics, to return to their home base years later with a deep and enduring knowledge of everything that could go wrong in even the most obscure of systems. Droids that had been shutdown for centuries would be repaired and restarted, their long lost knowledge returned to colonies and mining stations, and data storage systems whose access mechanisms had long since ceased working would be turned over to the Argosy, passed from hand to hand through ever-older ships until somewhere someone found a lovingly-maintained device that could read the lost data and return it to its owners. Sometimes a colony that had regressed to almost stone-age technology would have a memory of the last visit of the Argosy, centuries or millenia earlier, a cave painting or a religious fresco, and its return would be the opportunity for the renewal of a society, the overthrow of tyrants, the start of a new renaissance.

Such was the vital role of the Numenorean Argosy at the Edge of the Empire, until the Empire realized its value and completely eradicated every single living member of its polity.

Everyone, that is, except Dita Voss.

Dita Voss

Dita Voss was planetside when the Empire struck the only home she had ever known, helping an obscure religious order to retrieve data from a servitor droid that had crashed an eon earlier, taking with it precious fragments of their religious knowledge. Above her the Imperial SPIDER Unit tore through the myriad ships of the Argosy, destroying any who opposed it and rooting out every byte of information they could, while she worked quietly and earnestly in the chilly crypt of the ancient order’s long-abandoned hilltop shrine, patching together systems that were so old even the language of their manuals was a barely-remembered legend. In galactic terminology Dita is a slicer, someone who can work with computer systems – programming them, breaking into them, subverting them and hacking them to make them do her bidding. She had been trained for years in the manifold computer networks of the relic sites on the empire’s rim, helping to disable rogue defense systems for their owners, reworking neglected mainframes for a new era of information, and sometimes helping mining communities to establish secure uplinks that were protected from spying by big corporations or imperial agents. But she had never been trained in anything except the rudiments of combat, and so when she emerged from the dusty cold of the underground chambers to witness the remains of her ancestral home tumbling flaming from the sky, there was nothing she could do to help. She could only watch in stunned disbelief as the Empire destroyed what, for slicers and mechanics across the galaxy, was the greatest library of knowledge that had ever existed.

The order hid her in their crypts, and kept her identity and location secret when imperial troops came looking for any survivors of the carnage. Fortunately for Dita, her contracted task had been entirely communicated by word of mouth between herself, her grandmother and the order, and there was no record of her presence on the planet. Her grandmother had died in the first assault, the secret of Dita’s mission dying with her, and so she was able to hide and emerge safe from the destruction of the Argosy. The order gave her a little money, an ancient slugthrower, some stun grenades the imperial agents “misplaced”, and some basic survival gear, and helped her to hide until the SPIDER unit was gone. In exchange she promised them that she would exact her revenge, and somehow recover all the knowledge she could that had been taken from the Argosy.

With just this obligation – this oath of revenge – to sustain her, carrying everything she owned on her back, Dita Voss set out into the world, determined to right a great wrong, and to restore the legacy of the Argosy. Dita is young though, and inexperienced in the ways of the world – she will need a team to join if she is to make her way. Once carefree and lighthearted, she is now burdened with the loss of her family and community, and carries this great tragedy with her. Nonetheless she is young, and she remains cheerful and optimistic in the pursuit of her ordinary daily life. She loves all things technical, and never backs down from a challenge, believing she has never met a computer she could not overcome. Now, though, what was once an aimless and joyous pursuit of technological skill for its own sake has become a finely-honed weapon against the Empire, a mission to find and restore the lost knowledge of the Argosy, and to wreak revenge on everyone who was involved in its destruction. Give her a ship, a team and a chance, and she will change the galaxy!


Illustrator note: The top image is by The UncannyKen on DeviantArt. The second picture is from the Coriolis Last Cyclade book