Our heroes have defeated a squad of assassins sent by Samina’s Corsairs, though they do not know how they are being tracked, and are ready to move on to Hamura station. The roster for today’s session:
- Clementine, technologist
- Siladan Hatshepsut, archaeologist and data djinn
- Dr. Banu Delecta, medic
- Al Hamra, captain and mystic
- Adam, soldier and gunner
The trip to Hamura was easy enough, their whole fleet arriving with no mishaps in the Dark between the stars, and docking comfortably with the Hamurabi portal station. As they docked they noticed a small Draconite ship, the Elegy, sitting on one of the station’s landing platforms. Could it be a coincidence that this sleek and beautiful vessel from the Third Horizon’s most enigmatic faction was here at the same station as them? The Draconites were too dangerous a faction to meddle with, so they hoped they were not, and guessed that if the draconites shared their purpose they would discover soon enough, one way or another.
Hamura has only two planets, one a barren rock and one a water world, and a single gas giant that is mined extensively for ice and minerals. They arrived at Hamurabi station during a mining period, so the roughneck miners were not clogging its old and dusty corridors to spend their hard-earned money, and the station had an air of emptiness and decay about it. They were met by obsequious local officials who had heard much of their reputation on the Dabaran circle, and were eager to make their acquaintance and take their money. They found accommodation in Hamurabi station’s most expensive hotel, and set about searching for information on the Oracle, the strange mystic who was rumoured to hold the key to traveling to the Corsairs’ secret base.
Their first attempts to make conversation with local workers did not go well, with the off-duty station hands that Siladan approached being completely uninterested in sharing any of their precious downtime with a stranger. After this attempt failed, however, they were lucky: the local Colonial Agent, Yasintra Hur, invited them to dinner, and they were able to pass a comfortable time with her eating luxuriantly and discussing the problems of the station. From Yasintra they learnt of a strange cult that operated beneath an old water reclamation plant in the bowels of the station, that was run by an old man who claimed to his followers to have a direct insight into the soul of the universe. It was said that this cult had an obssession with the dancer, though Yasintra herself had not confirmed it.
This was enough for the characters: they set off to deal with the cult.
They learnt that the station had a fairly relaxed approach to weapons, and that the route to the water tower would take them mostly on deserted corridors linked by a service elevator, so they decided to risk traveling through the station fully armed and armoured. This was a good idea, because they soon discovered the cult was not a friendly operation. They found it where they had been told it would be, a small chapel with a couple of side rooms on the first floor, and a second floor they guessed held living quarters for the cultists. Its position under the water reclamation system made it hot and humid, and the environment around the cult entrance was squalid and foreboding. There were two entrances to the chapel, both surmounted by poor quality frescoes of the Dancer.
When they opened the doors they found a small room occupied by four skinny cultists in rough robes, praying before a small dais. A large black statuette, perhaps a meter high, stood on the dais: it was a carbon copy of the statuette they had found in Ahura, and lost on Coriolis, and their guess was that it was of similar age and provenance. The cultists seemed to be worshiping it. Dr. Delekta engaged her invisibility sphere and crept around the edge of the room to stand near it, just in case, as the cultists broke from their religious reverie and turned to face the PCs. At the same time an old man emerged from a side room and walked over to stand in front of the statue – apparently unaware of Delekta’s presence – where he began berating the characters for their impertinence.
The following discussion fell apart rapidly, and after a couple of seconds of poor negotiation the angry old man ordered his followers to attack the PCs. Another group of wretched cultists charged out of a side room to attack, and the PCs prepared to put them down like dogs. Delekta, seeing a chance to save lives, put her gun against the old man’s temple and ordered him to call off his followers or die. He merely looked at her and with a simple act of will forced her to turn and shoot her fellows. Fortunately she missed, and Al Hamra, realizing the oracle had mystic powers, used his own power of domination to force the old man to call off his followers. No sooner had he done so, however, than four horrible creatures came slinking out of another room and attacked Siladan. They were darkbound, bodies of dead humans that had been taken over by some power from the dark between the stars. These darkbound wore tattered cultists robes, and they guessed must be former members of the church. Was the oracle a necromancer!?
As Siladan, Clementine and Al Hamra dealt with the darkbound Adam and Dr. Delekta attempted to tackle the old man. They grabbed him successfully but he was able to reach out and touch the statue and a moment later he was gone, physically removed from the room. His followers fled, though Al Hamra was able to grab one as he passed, and the temple was theirs.
Old Friends
They searched the temple, finding nothing but the stinking rags of the cultists and a few worthless religious items. In the room that the darkbound had emerged from they found a set of spectacles, of the same kind used by Saqr, that enable the user to see mystic powers and the influence of the dark between the stars. They also found a tabula, which was completely blank except for a single message chain that consisted of messages arriving once per week containing a set of coordinates. The sender had no address or connection details, and the old man had never replied. They took the tabula and spectacles and interrogated their captured cultist.
The unfortunate man revealed that they all worshiped the dancer, and the statuette of the dancer. The oracle had told them that this statuette contained all the memories of anyone who had ever lived in the Third Horizon, and by worshiping it they could learn the secrets of all of history and humanity. Every time they attended rituals with him, the statuette would share a little glimpse into the soul of a long dead person, and they would gain a little insight into humanity. Once their insight was complete they would transcend the mortal realm and become like Icons themselves. There were four small empty plinths next to the large statuette, on which the cultist told them the old man would sometimes place a smaller statue. These plinths were just the right size for the smaller statuettes the PCs had seen in Coriolis station, and now possessed one of themselves.
This interview wound up prematurely, however, when they heard a cough from the door and turned to find themselves facing a draconite hit squad. Four men in full draconite armour and their leader, all carrying meson pistols, stood at the door looking in, with their weapons trained on the characters.
They had been found, and now they would have to reckon with the draconites.
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