Description: A fragment of bone from an unknown creature, likely human but possibly not. Greyed and mildewy, with a rotten smell. Anyone who touches it will immediately know it is vile.
Effect: When used as a wand or focus for deep magic, increases the range and power of spells that animate or activate the dead, enabling more powerful creatures to be animated. Potentially very dangerous in the hands of a seasoned necromancer.
Age: Perhaps 100 – 200 years old. Probably originally enchanted by a deepfolk necromancer but lost in internecine conflict.
Location: Somewhere in the ruins of a battlefield in the southern spine mountains
The Dreamer
Description: Part of an elf, that was captured when he or she was dreaming under the open sky. Most accounts state that it was an eye, but some say it is a blood-soaked lock of hair, others the whole scalp, some the lower jaw bone (pried out of course). Whatever part it was must have been sufficiently easy to remove that it could be taken whole while the elf was still dreaming. A ritual probably surrounded the extraction. Some say it is preserved in a briny fluid, with extravagant rumours suggesting it is the tears from the other eye. Others say it is dried. Obviously this is irrelevant if it is just hair. The most extreme theory is that it is a head shrunk using a special technique known to a few clans of deepfolk in the far north. Regardless of the particular preservation technology, the whole thing is said to exude a powerful aura of magic and also a repulsive physical aroma.
Effect: The wielder is said to never need to sleep, and also to be immune to all forms of magical compulsion or domination. Obviously this latter effect is very valuable to a deepfolk leader (so is the former, upon reflection). When the wielder does sleep they will suffer terrible dreams, but in the hands of a capable deep magic user it is also said to enable the wielder to intercept elven dream-messages.
Age: >500 years. It is said to have been prepared using lost arts from a northern tribe that was wiped out in some underdark conflict.
Location: A tower in Asboran, where the elves guard it jealously, for obvious reasons.
The sword of the Feybane
Description: A non-descript steel sword, with a hilt of plain leather wrapped in finest spider silk. The blade, though dull and plain-looking, is well-made and sparkles under the light of the sun-shard. It is said to have been forged with threads of spider-silk from a mighty fey beast, somehow connected to a species of fey known as redcaps. How this silk was acquired and its magical properties harvested is unknown, though it is not believed to be an achievement of deepfolk.
Effect: The sword is powerful against all forms of fey, who recoil from its presence and are badly harmed by its touch. It is not said to have any special effect on deepfolk, though elves are said to be made queasy in its presence. Some say it can also harm elves, and that the deepfolk sought it for some time for this reason.
Age: At least 200 years but probably much older. A weapon as non-descript as this is extremely difficult to date, but a character engraved on the metal hilt (below the leather binding) was described by a swordsmith 200 years ago, and is said to no longer be in use.
Location: A collector of militaria in Alpon.
The First Ghost
Description: The first ever ghost of a child who died of neglect. The ghost is said to be stored in a gossamer-thin phylactery, which is likely a mirror, shroud, fine drapery, or other form of ephemeral physical material. Whatever it is, it must be of reasonable size, since it holds a ghost, but must also be very finely wrought and delicate, since it holds a ghost. The magic to imprison such a thing is said to be deep magic, but some argue it must be an older and more fundamental magic than that. Deepfolk magic is not so subtle. But given the age of the thing, who knows? It is said to be non-descript (aside from the quality of craftwork) in its normal form, that it shows a faint luminescence or special glow when illuminated only by starlight or candle light, but that its full beauty is only understood when viewed in candlelight while in a state of privation (hunger, thirst, cold or such-like).
Effect: The ghost, when unleashed (somehow) from the captivity of the phylactery, is said to enable deep magic of great power to be wielded to necromantic ends. Perhaps it enables the creation of extremely powerful undead, or armies of the things. The scholars are surprisingly mute on the value of this thing.
Age: Unknown, but it is the first ever ghost of a child, so likely very old.
Location: The reliquary in the shrine of salt in Estona (thankfully).
The Last Seal
Description: A stamp made of bone, probably carved from a human (though again it is uncertain). The stamp is in the form of a strange repeating pattern that is said to reproduce itself on ever finer scales. Scholars are rumoured to have investigated the pattern with magnifying glasses of various powers, and are always able to find the same pattern repeated inside the structure of larger patterns. The seal gives off no aura of magic or evil, possibly because of the strange enfolding nature of the magic in the stamp.
Effect: When an appropriate mixture of wax, human blood, ash and tears is composed and placed on the forehead of a dead human, and the stamp therein impressed, the human is specially marked for deep magic. Animation spells cast on this prepared corpse will be especially powerful. It will have extra strength and resilience, will not decay with time, and cannot be destroyed or damaged by salt magic. It also can be commanded by the person who holds the stamp, just by thought, no matter where it or they are.
Age: Unknown, but at least 220 years ago.
Location: Stolen by deepfolk in the sacking of Pentaro 220 years ago, now rumoured to be in the possession of a clan somewhere in the spine mountains.
The four agents of Section M stand in the cabin of the rickety old French plane, surveying the darkened French countryside. Since they left Paris the weather has changed rapidly from gloomy May skies to a rapidly growing storm, with furious winds buffeting the plane and heavy rain covering the picturesque landscape of the Belgian border in a cloak of grey. A French airman at the doorway finished preparing and, with a grim shake of his head, turned to face the team, mouthing “three minutes” and holding up three outstretched fingers. Clustered in the foreward section of the crew area, the agents reviewed their task.
It was evening of the 21st May, 1940. They had been dispatched to the Mezieres area of northeastern France, on the border of Belgium, in response to a coded message from Aramis, a local resistance leader. Aramis was a member of a local resistance cell in the tiny village of Saint Sulac that had been activated just a month earlier, with the sudden collapse of the Phoney War into real bloodshed, and was still inexperienced and lacking equipment. His message had been cut off mi-transmission but seemed to contain a dire warning about a Black Sun master. Section M sent the agents to find out more with three simple orders:
Find Aramis
Investigate the Black Sun activity
Eliminate any immediate threats
If Aramis had survived he would be likely to be hiding in safe houses on the north eastern side of the village. They would use a codephrase to identify him: he would ask in English for a cigarette, and they would reply “I only have Lucky Strikes”.
Setting off from Paris in a hastily-outfitted Potez 540
As the agents recalled these events the crewman gestured them to the door as he slid the door open, letting in the howling wind and sending the plane into a sudden veering lurch as the storm gusted inside. He grabbed the nearest agent and yelled into their ear, standing close enough to be heard over the throb of the plane’s engine. “The storm is too wild, you have to go now!” Out of the open door they could see dark clouds, hear the resonating thunder and then catch the sudden flash of nearby lightning. Something about this storm felt wrong. It was too sudden, and dark clouds seemed to have coalesced rapidly directly over the village – but only the village. Before they could investigate the strange storm further though the airman signalled the first jump, and they were out of the door, parachuting into Nazi-occupied France. The team for this mission:
Captain James Swann, British officer, of Caribbean heritage and a veteran of the last war, the nominal leader of the ragtag group of agents falling through the storm
Sven Nielsen, dauntless resistance leader from Norway who evacuated with the allies in early May 1940 to continue fighting the Nazis after the capture of his own town. Sven is a runeweaver, able to wield magic from the ancestral traditions of this Viking forebears
Private Dan Gregg, a genius mechanic with an almost supernatural ability with machines, who claims to be fighting for the allies despite his American homeland’s neutrality because of ideology, but may actually be in British service because he is on the run from the law
Corporal Sarah Walker, a fearless soldier raised in the sheep farms of the Australian outback, where she learnt phenomenal shooting skills and developed a strange affinity for the wilds. Australia sided with the UK as soon as war was declared, and Sarah and her dog Crook were on the first troop transport for England, where her ferocious combat skills were soon noticed by Section M
The storm scattered the jumping agents to the winds, and as they floated down towards the quiet nightscape of occupied France, they cast their thoughts back to their final briefing just that morning in Paris.
The briefing
The four agents stood awkwardly at ease in a dreary, cramped office in the top floor of a garret in Montmartre, Paris. It was just after lunch on the 21st May, and before they had even finished tea they had been called up to a meeting with their handler, Genevieve Miller. Genvieve was the picture of 1930s professional womanhood: slim pencil skirt, bleached white blouse, immaculate water waves framing a pale, stern face. She half-leaned, half-sat on her small, neatly-arranged desk – the only part of the room free of the chaos of the current situation – and looked over her charges, the details of the briefing complete. From outside the smell of smoke drifted in through the window – three floors down in the courtyard Section M were burning documents. When asked about it she had shrugged and sneered.
“Don’t be fooled by the Old Boy’s statements – ” she always referred to Churchill this way ” – the war office has given up on this. Our days in Paris are numbered, and we aren’t going to be sitting here waiting for the Germans to find out what we’ve been up to under their noses. He may be making positive statements in the Commons but the Old Boy spoke to the Generals last week and asked where the reserves were, and he was told there simply aren’t any. The French are done in, it’s just a matter of time.”
This was news to the agents, who had flown in on the 15th May with Churchill’s squadron of planes, under the impression he had come in to stiffen resistance and figure out a plan. At that time – less than one week ago! – the Germans had still been barely out of Belgium, and everyone on the flight in was chipper, assured that something would be done in the next few days. Apparently not! Genevieve ran her finger along the line of the desk and added,
“Since then it’s just got worse. De Gaulle did his counter-attack but it failed easily, and the other generals have given up on it all. Mark my words, that de Gaulle has the charisma of a fish and little between his ears, but I fear he may be the last one standing when the dust settles – he’s just wily enough to come out of this looking like a hero. No one else is looking any better, and the only thing more barbaric than the frontlines of a modern war is a clique of generals trying to shift the blame onto someone else. So now you know how the top brass are looking at this, let me explain the reality of the situation for you.
She unrolled a map on her desk and invited them over to look at the disaster unfolding across northern France. “The Germans reached the coast this morning,” she told them. “This here – ” she waved her hand over the area of coastline around Dunkirk ” – is now a pocket of half a million men, cut off from our supply lines by the German tanks. Frenchies, Belgians, Dutch, British, and representatives of every one of our colonial holdings trapped in that little zone. We’re trying to get them out, but it’s not looking promising. By the way, we lost Daphne Rogers’ team in de Gaulle’s counter-attack.” She slammed a finger angrily down on the map somewhere near Laon. “You’re all that’s left of M Section North, I’m afraid.”
This was a shock. Daphne was their most capable agent, and she was gone, lost just days ago. Since April M Section North had been whittled down from 11 to 4. Just them! They were still taking this in when she gave them the warning that would still be fresh in their minds when they landed in Saint Sulac later that same day.
“Now listen, ladies and gentlemen. When this war started in ’39 some of the new blood in the ministry of war thought it would be a jolly jaunt, a few months of silly buggers around the maginot line and then everyone would settle terms. Same blinkered old boy attitude from the Great War. But the Nazi advance was too fast and brutal, now it’s chaos down here, but it’s worse than that: they’re up to something. They didn’t get this far this fast just on Guderian’s wily field genius, did they? We are hearing things from the East, nothing concrete you understand, it’s all locked down tight but little rumours slip out. They’re … doing things in the General Government and Czechoslovakia. You understand we aren’t official allies with the Soviets, but we’ve been hearing from our connections there that they didn’t divvy up Poland between them and Germany because Stalin likes Polish girls. Apparently it was a desperate strategy to stop the Nazis getting hold of a temple in a forest outside Brest, and there are rumours of some ancient Orthodox ritual. We thought the Black Sun was just a silly little cult, but it looks like they know things, big things. Section M was retired after the Crimean War along with other agencies across Europe – there were agreements, you understand, serious undertakings that took years of negotiation. But it looks like some holdouts in Germany didn’t follow the letter of the law, and they’re digging up more than we realized. This op is a case in point: they arrived in Mezieres a week ago and already the Black Sun have moved in there, looking for something. And it’s not just the Nazis either – the Chinese are terrified, and keep sending us messages about what the Japanese state religion is up to. There’s a madness growing out there, and we need to know what is going on. Our one advantage, if you could even call it that, is that they don’t know about Section M. It was restarted only a few years ago and it’s top secret, so we think they don’t know. And for now it has to stay that way, so, my friends, I don’t like to ask this of you, but there are some tough conditions on this mission. If you use your special powers you cannot leave witnesses, and you absolutely must not get captured alive. If it looks like you cannot escape and you are going to be caught alive, I want to be sure you understand what you have to do. Am I clear?”
She looked them over, stern and cold, and one by one they nodded. “No witnesses,” she reiterated, “and no surrender.” She took in their solemn expressions for a moment and clasped Swann’s shoulder. “Very good. Now, go and find what happened to Aramis and why the Black Sun want that village so badly. When it’s done you can head upriver to the front and slip back through to us, we’ll send an alert to the French armies there to be expecting you, but don’t dither. The Germans seem to have their focus fully on the channel and our boys trapped in Dunkirk, but if they decide to turn and take a jaunt through the French countryside Touchon will fold like a cheap camp stove and you’ll be trapped in the pocket with a lot of desperate Frenchies. So get out before the next stage of this debacle unfolds. I want you, at least, back here before we ship out. Okay?”
They nodded and, dismissed, headed for the door. Genevieve sighed and, as Sarah Walker turned to close it, she caught a glimpse of their handler’s prim, ice cold visage slipping, as she sat down behind her desk and sank her head into her hands.
The door snicked shut, and all that remained of M Section North headed off to war.
Saint Sulac
In the storm and the dark the four agents landed separately, scattered over a wide stretch of land south of Saint Sulac. Initially lost, they were drawn together by the irregular barking of Sarah’s dog Crook, the only animal raising any cry in the countryside in the dead of night. The widespread landing and forced march to regroup cost them a little time, but after an hour of effort they were able to gather safely near a small road a short distance south of Saint Sulac. They were also confused by the regrouping, and had to spend more time gaining their bearings and finding the correct path to the village. Finally, after more than an hour of slogging through wet and clinging French countryside and wrestling with maps for unfamiliar terrain in near-total darkness they had their sense of direction, and set off for the village.
As soon as they did so a chill sense of dread rolled over them. A strange vibration rattled their teeth and their skin turned cold and clammy. The rain intensified and a huge clap of thunder rolled overhead, the roar of the clashing sky followed by a disturbing, resonating rattle that sounded almost like a human laugh. The wind turned suddenly and briefly icy, and a curtain of lightning bolts fell in a line across their path, briefly turning night into day with their intense electrical discharge. Something was wrong, and they needed to find out what.
An hour later they had reached the outskirts of the village, and hid in cover on a hillside looking down on the small settlement. It was a small and compact village, with a central town hall near a large chateau, two main streets and a couple of outlying farms. The chateau, an impressive 17th or 18th century hulk on the northern side of the town, had been commandeered by the Germans and now boasted two huge Black Sun banners hanging from its ramparts. Machine gunners and perhaps a sniper’s nest had been set up in front of or in the ramparts of the chateau, and strange portable lighting had been placed at regular intervals along the main streets of the town. This made it easy for the members of M Section North to see the German patrols, but would also make moving around the town dangerous. This light also made it easy for them to see the German soldiers leading a group of scared villagers at gunpoint into the Chateau. The agents saw that just west of their position was a burned out barn and some cows, with a French civilian moving around in the fields in a slightly strange way. Seeing a chance to reconnoitre without risking the lights, they crept down the hill towards him and Captain Swann engaged him in conversation.
“Ah, a Moroccan!” the farmer exclaimed immediately, and with a little pressing revealed he was out after dark looking for his cows, which had been spooked earlier that evening by a firefight at a nearby farm. Captain Swann’s easy manners and Private Gregg’s cigarettes loosened his tongue, and he told them the events of the day.
The Germans had occupied Saint Sulac about a week earlier, passing through in a huge train of exhausted but jubilant German soldiers and rumbling armour and leaving behind a skeleton crew of a couple of soldiers to manage the town. However yesterday a large contingent of new Germans had turned up, taken control of the town and sent the previous garrison packing west towards the front. These new Germans wore different uniforms, they all were constantly covering their faces with gas masks, and they were very businesslike and brutal in their activities. A large number of trucks rolled up to the chateau and began unloading equipment inside, and they immediately began reinforcing it with machine gun posts and snipers. They also enforced a strict curfew for the villagers, and began grabbing random groups of villagers and forcing them into the Chateau.
He also told them that in the afternoon yesterday there had been a shootout at the nearby barn, after a local lad lost his cool with the Nazis and opened fire on one. In the subsequent melee the farm had been burnt down, and several of the farmers cows had been spooked. It was during this firefight that this farmer’s cows had also been scared, and he had only come out to get them now, his concerns about their wellbeing overcoming his fear of the Nazis.
The agents helped him regather his cows quickly so that he could make his way home. They told them that they were looking for Aramis and he told them of a narrow path that could take them around the village clear of the lights and into the shadows of the trees behind the houses to the north east – they might find Aramis there. They thanked him and were about to leave when another strange wave of cold and horror overwhelmed them, setting their teeth on edge, sending chills down their spines and enveloping them briefly in fear. The sky cracked, lightning arced across the whole rain-soaked world, and next to them a cow wailed, coughed blood and died on the spot. The farmer took his leave hurriedly, and they set off to find Aramis.
The first resistance
They crept successfully around the town, avoiding German patrols and sticking to their small country path, until they reached the trees on the north east side of town. There were three houses here with cellars that had entries invisible to the road, and they searched these until they found one with a bloody handprint on the banister. Brief negotiations got them through the door into a dimly-lit cellar where Aramis was hiding, injured and exhausted. He had with him the radio he had used to send his message, which sadly was broken beyond repair in the firefight at the farm to the south. He revealed that there were only three resistance people in town – himself, the farmer Jean-Paul who had directed them to him, and a young man called Francois whose rash actions had started the firefight at the farm. They had been activated only a month earlier, when instructions arrived by post from Paris, mostly in English, telling them how to build a radio from scavenged parts and giving basic information on how to be insurgents. Aramis had been activated with just these pamphlets, a revolver and 12 bullets, and his courage. It was no surprise that the tiny cell had been broken by the Germans almost immediately and that now he hid in this cellar, injured and terrified.
They did what they could to make Aramis a little more comfortable, and he told them how to get into the chateau. There was a network of tunnels under the village which dated back to Roman times, when it is rumoured that a foul cult of death had hidden shrines here. On the northwest side of the town was a small dairy farm, and in its barn a truck was parked over a trapdoor into these tunnels. The Germans almost certainly did not know of these tunnels, since they had just arrived yesterday and the tunnels were a mostly-forgotten secret used primarily by the youth of the town for acts of derring-do against the darkness, and illicit liaisons. The agents could go to the farm, move the truck, enter the tunnels, and make their way to a disused cellar beneath the chateau. From there they would easily be able to enter the chateau and confront the Black Sun Master without having to fight through his hordes of soldiers.
It wasn’t much of a plan but it was all they had, and they could sense the strange energies at play in the town growing worse. By now Sven had a sense of what those waves of cold meant, and he was convinced a dread ritual was being enacted in the chateau. Was this the reason the Nazis had advanced so fast? Was the despondency and confusion in the French higher command a result of battlefield losses, or some more sinister conjuring? They needed to get into that chateau and find out what the Black Sun wanted here. They thanked Aramis, gleaned some information about back-field paths to the dairy farm, stole some of his store of cheese and sausage, and headed out to the farm.
The catacombs
They reached the farm after an hour, but as they approached Private Gregg, always an expert on sneaky and underhand activities, identified a group of Nazi soldiers at the barn. They laid their ambush and sprung their trap, and the battle was short and violent: Sven unleashed a hail of lightning on the soldiers, who fired back but were taken down by a combination of pistol fire and vicious knife work. Swann and Walker with her dog Crook did the knife work while Private Gregg and Sven offered ranged support. With the storm growing ever louder and the distance of the barn from the Chateau they doubted they had been heard but they worked quickly regardless. They dragged the bodies into the dairy, where they found a small workspace, a truck that must have been from the previous war, and various sundry supplies and equipment for a normal farmer.
The truck was broken, however, its wiring and carburetor damaged in the gunfight. There was some debate about whether it was worth the time to repair it or if they should just push it, but Sven pointed out that they needed a way to get to the front as soon as their work was done here, and if the Germans did not know about the catacombs they would never think that the agents would have access to this truck from the Chateau. With that Private Gregg set to work, dragging some wires out of his gear and salvaging copper from a nearby kettle to patch the carburetor. While he did this the rest of them investigated their dead soldiers, who wore a strange emblem on their arms and hid their faces behind gas masks. They carried machine pistols and wore heavy leather coats that acted as ballistic armour. Tearing off the gas masks revealed the unblemished faces of young Aryan men, with no evidence of any special reason why they would need the masks. Was something planned? What was this ritual?
Private Gregg fixed the truck and they moved it forward in the dairy, making enough space to reveal a trapdoor leading down. They lit lamps from a nearby store, dragged the bodies into the cellar, cleaned up as best they could, and climbed down into the tunnels. Here they found cool, dry passages carved out of the stone beneath the village, and polished to a fine smoothness by the passing of time. The catacombs were well-designed, as if they could not have been dug by the people of that ancient time, and they were strangely unsettling. Walking through the catacombs gave one a sense of being in another time and place, and impossible whispers and noises echoed through their cool dark. Perhaps it was just their imagination but the agents felt they were watched as they moved carefully through the tunnels, bereft of all sense of physical position. They marked their position with chalk on the walls, and occasionally found evidence of others coming down here – cigarette butts, discarded wine bottles, a half-eaten raw pig’s head, a pair of abandoned gumboots – but they encountered nothing and no one. The catacombs seemed extensive, and whatever death cult had built them in the Roman era must have been great indeed – though now lost to time, christianity and civilization. Nonetheless, they agreed, it would have been nice if the cult had lasted long enough to leave a map, because they were lost in the rambling burrows of this ancient religion.
Finally they found it – a barely-visible door, set carefully in the rock, its outline barely visible on the wall. They pushed it carefully open and found themselves in a cellar room, disused and full of detritus. The door, they discovered, had been disguised as shelves, which was why it was so hard to find from the other side – perhaps they had passed it several times before Private Gregg’s preternatural instincts for hiding places had given him cause to stop and search that section of wall again. In the cellar there was a set of steps leading up to a trapdoor, which they guessed must lead to wherever they were going. On the other side they could hear – and feel – something terrible was happening. They would open the door, creep in, survey the landscape, and decide what to do.
The ritual
When Sarah Walker opened the trapdoor its rusty hinges caught on something and screeched loudly, and as they piled out they found themselves under attack[1]. They emerged into a small, square room that faced onto a larger, round chamber with six pillars in which a terrible ritual was being enacted. French civilians were tied blindfolded[2] to the pillars, and at the far end of the room the Black Sun Master, Jans Stoller, stood over an ancient, blood-soaked altar, reading from a book. Four Black Sun Novices stood near him, and between the altar and the agents stood a monstrosity – a Servitor of Nyarlathotep. It rushed towards them, exuding a wave of fear before it as they tried to come to terms with what they were seeing. Though some of them knew something of the secret world, none of them had ever expect to see a giant humanoid figure, 2m tall and with a bizarre toothed tongue instead of a head. It attacked Sarah Walker as the rest of the agents set themselves up for battle.
Inside the chamber Jans Stoller continued his ritual, reading from the book in steady cadences as two of his Black Sun Novices supported him. The air above him in the chamber thickened and swirled, composed of a strange, viscous darkness that roiled and whispered in the language of ancient horrors. While he and two of his novices chanted, two others took cover behind pillars and opened fire on the agents. Private Gregg and Captain Swann ignored them, focusing their fire on the hideous servitor to try to stop it from killing Sarah. Meanwhile Sarah’s dog Crook attacked one of the novices, running into the ritual chamber and attempting to savage it so that it could not shoot her. Sven, meanwhile, realized the book was the centre of the ritual. He threw a grenade at the altar, blowing the book off the altar and injuring both the master and one of his novices. The other novice scrambled to grab the book, but Crook ran after him and grabbed his arm. Meanwhile in the antechamber the battle with the servitor continued – it ground down Sarah Walker with multiple injuries before Gregg and Swann were finally able to hurt it, and finally it went down.
In the main chamber the ritual continued, and Sven realized they might not be able to beat the master to the ritual if he did not take risks. Summoning all the power of his ancestors, and calling on dark secrets his comrades did not know he was aware of, he unleashed a wave of lightning that killed all the nazis in the room in a single, huge strike. Fell magics rippled out from him, but his fellow agents were not callow new-comers – they weathered the rage of the elder gods, ignored whispers of madness from outside of space and time, and reveled in the sudden victory his powerful magics had unleashed. Sven grabbed the book while Sarah and Captain Swan untied the civilians, and Private Gregg laid a 1.5 lb demolition charge on the altar. They fled the chamber before more Nazis could enter and tracked quickly back to the truck following the chalk marks they had left on the walls. As they emerged from the trapdoor at the dairy farm Gregg’s charge went off and the Chateau collapsed with a single, catastrophic rumble. The civilians they had freed dispersed into the night as the storm faded, and they drove out of the farm in their stolen truck, heading at full speed for the border.
Epilogue
They made it back to the frontline and crossed over as the sun rose on the 22nd May. The Black Sun force was almost completely destroyed by the collapse of the Chateau and, with no witnesses, it was assumed that an allied bomb had scored a lucky hit. M Section North traveled rapidly back to Paris and were evacuated to England, arriving in London on 24th to learn that the German generals had called a halt to the advance on Dunkirk. For a few days the entire German assault paused, and the British were able to consolidate a desperate plan to escape from France. Had the Nazis at that Chateau been planning to summon something dark and terrible that would turn the tide of war in their favour? Had the German advance been predicated on the presence of a dark god? If so, had M Section North bought the British two precious days with their actions? Or was it a coincidence, and Jans Stoller’s actions at the Chateau completely unrelated to the Blitzkrieg? The agents did not know, but they were sure their actions had mattered. A dark power had been rising in France, and they had stopped it. Whatever madness was rising among the Axis powers, from now on they would be there to fight it, as a raging war of extermination rolled over the world.
fn1: An unfortunate complication on their listening check means one of them – either Sarah or Dan – pushed the door in such a way that it would make this noise, offering them no opportunity to prepare themselves when they emerged.
fn2: This was my kindness, to ensure that the PCs wouldn’t have to kill the civilians if they used magic in the room. Aren’t I nice?
Our heroes have rescued three women from an uprising on the Chagos Islands, and now stand atop a small hill in the lazy afternoon heat, looking around at a field of dead Islanders as they ask the three ladies about the events that led to the uprising. As they might perhaps have expected, the entire uprising was triggered by Alan Marshall, the man they had been sent to the archipelago to find. Spurned by one of the ladies at tea, he had raged down to the hovels where the islanders dwell and tried to assert his overseers’ privilege over one of the local women, but this time his advances were not only rebuffed, but violently put down. He now hung from a tree a short distance from his own house, stripped to his smalls and flayed to the waist. The ladies led the PCs down to the tree, and from that hideous splayed corpse along a small path to the overseers house. This wood cabin held a prized view over the atoll, with cool sea breezes to ease the afternoon heat and a small garden of island flowers that had been tended by an old native lady until the uprising. The islanders had left Marshall’s house untouched, perhaps seeing no point in burning it down when its owner was not alive to see the conflagration, so the PCs entered the cabin to search for evidence of their erstwhile contact’s history.
In the house they found a small box holding 6 silver bullets, a stock of gin, and a collection of letters and documents that they hastily gathered together. Satisfied they had all they could get, they retreated hastily to the ravaged docks, deciding against taking on the bulk of the island population. Sometimes discretion is the better part of valor, and sometimes bad men get what is coming to them. They took the skiff back to the Nostromo, and instructed their captain to make haste out of the bay before the natives returned to the port and decided to deploy the remaining cannon in their direction. At sea they dug through the notes, and were able to learn a depressing fact about Alan Marshall: he was a fraud. He had never been to Rugby school, and all his credentials had been faked in the service of winning a colonial commission. No doubt after a few years of leadership on the Chagos Islands he aimed to step up to a more prestigious post, and make that all-too-common jump from petty bourgeois ne’er do well to colonial boss. His faked letters of introduction and claims to Rugby education had been sufficient to impress some functionary in the Colonial Office and get him on the first step of the ladder of opportunity that the exploitation of colonial properties offer; but his appetites showed him to be manifestly unsuited to the job, and had been his downfall. Now he had perhaps lost the Chagos Islands for the British crown: now that the natives were free they would no doubt strengthen their defenses, and if they had a second wizard capable of conjuring, perhaps they would raise some monster of the deep to defend their new realm. Whatever, it was of no matter to the group: they sailed on to Mumbai.
The Mumbai docks
They arrived in Mumbai five days later, drifting at midday into the busy and hectic ports of the city. In 1857 Mumbai was not the great city it would later be, but under rate pressure of Her Majesty’s continued colonial investment of the sub-continent it was continually developing. Their ship sailed in past a motley collection of Dhows and local freighters to the end of the docks where the foreign ships rested, and immediately their attention was caught by two strange newcomers. At the end of the docks a British corvette floated in the air, tethered to an old cannon tower in place of its usual pylon. This ship would usually be seen floating above a British military corps, giving the Imperial army military superiority over all but the most well-armed of opponents. But here it hung alone in the dusty Mumbai air, bereft of its ground forces, repainted with bizarre markings and flying the flag of a foreign nation. Nearby a large ocean-going ship floated, built of bundles of reeds lashed together around beams of rich dark wood. Two long, narrow canoes hung on divots from this ship’s raised stern, and a hard-faced warrior stood at the gangplank, stock still and carrying a two-handed club. This ship was not of any design they had seen before, and though as large as a galleon it came from no European tradition. Truly, Mumbai was another world.
They docked smoothly and found an agent of the East India Company waiting for them. On his advice they took accommodation at a guesthouse slightly inland and uphill from the docks, and accompanied by a small group of porters they passed through the bustling dock and up the hill to the guesthouse. The three ladies they had rescued, for want of better things to do, accompanied them and offered to help them in their endeavors in Mumbai. “It’s the least we can do for you fine fellows after your valiant efforts to save us from those brutes!” They would go about town gathering information – who would suspect a newly-arrived British lady of being an agent of the crown?
Once their things were settled in they decided on their afternoon’s investigation. First they would go to the docks to find out about the two mysterious ships, because they all had a feeling that their presence was not a coincidence. Then they would go to Mr. Bond’s house and find out what he had been up to, and who his cream-breasted, kohl-eyed temptation had been.
The Gurmukh
The interlopers
They approached the floating ship first, the corvette that had once been a British military unit. It hung above a cluster of men and animals, porters busily loading and unloading equipment from a mid-sized skiff that hung just off the ground, swaying slightly in the heat. As they approached one of the men broke away and strode over to them, clasping his hands and calling to them in greeting. He wore a long golden robe, had his hair tied up in a perfectly-pointed red turban, and wore a wicked-looking ornate dagger at his hip. He was tall, broad-shouldered, scarred but genial-looking. He greeted them warmly and introduced himself. “Akashpreet Singh, captain of the Gurmukh, valiant warship of the Punjab navy!”
They introduced themselves, and with a short conversation learnt that indeed this ship had been a corvette of the British Navy, the HMFS Eagle, which had been captured some months ago in battle with the kingdom of Punjab, and now saw service in the honor of the Sikh people. Akashpreet was not a free-booter, but a soldier in the service of the noble military of the Punjab. He had traveled to Mumbai some two weeks ago, on a mission to recover a stolen artifact of value to his people. On that topic he would say no more, but he did take the time to assure them that he was not at all concerned by the possibility that the resident British soldiers might take offense at his ship and try to recapture it. “They can take offense all they like!” He declaimed. “But they’ll not try to take it if they value their pale hides!”
Intrigued but satisfied, they moved on down the docks to the strange reed galleon. As they approached they gained a closer look at the soldier guarding the vessel. His skin was not the color of Indian locals, paler but not white, and his face was covered in complex whorls of tattoos. He watched them warily as they approached, standing calm and readying with his spear by his side. As they came near they heard a strong voice from the ship itself, raised in greeting. “Hoi, greetings Pakeha! You stare as if you have never seen a ship before!” A tall, solid-looking middle-aged woman came marching down the gang plank, dressed in simple sailor’s clothes and walking with an assured swagger. She strode past her guard with a nod and introduced herself to the staring group. “Manawa, captain of the Manawapou, at your service.” They clasped hands and she explained that she came from the distant land of Aotearoa, which their nations might have introduced to them as New Zealand. Her ship was one of 14 galleons of the Aotearoa navy. They talked a little, and she offered to host them in for dinner. Over dinner she revealed that she was in Mumbai chasing a stolen artifact, which she had planned to send her warriors to recover as soon as she arrived. Unfortunately an old adversary of hers, a man called Harry Flashman, was in town and had stumbled upon her in the markets. She had reason to believe that he was in cahoots with the rich white man who had stolen her artifact – or, more particularly, as was his wont, that he was in cahoots with the white man’s daughter – and had likely told the thief about Manawa’s presence. She was thus waiting in port for a chance to strike, but had not yet devised a plan. The old man she was pursuing was known as the Collector, and had taken a priceless feathered cape of her tribe, which would render the wearer invulnerable to almost any form of damage. The only weapon that could be guaranteed to pierce its blessing was silver, and it was a potent cloak for war.
Manawa also told them a little of her ship. The Aotearoa fleet had been built recently when the first of the Queen’s vessels had sailed into Maori waters, and they had realized they needed to compete with these newcomers. The elders had enacted a ritual, sacrificing 7 white sailors to the tribes’ ancestors in order to draw forth from their distant past the lost maritime secrets by which the people had reached Aotearoa over the oceans some 10 centuries earlier. They had built 14 ships on the basis of that knowledge, and when each ship was commissioned it was blessed with the flayed skin of one of the sailors they had sacrificed to learn the ancient lore. She took them below to her hold and showed them the shrine that lay at the heart of the ship; on one wall was the flayed skin of a white sailor, just his back half, with strange sigils and symbols tattooed over it in disconcerting patterns. She explained to them that the front half – and the face – were hung on another ship in the fleet, and that each of the ships carried one such terrible charm in the hold, to protect it from inclement weather and keep it sailing strong and true over even the most treacherous of waters. This ship and her sisters would serve to protect Aotearoa from the incursions of the white man, which had wreaked such terrible havoc in neighboring Australia, where the land was ravaged by war and the stalking spirits of the native clans’ ancient demons. But while the other ships patrolled the waters of her homeland, Manawa was here, trying to find a way to recover her tribe’s stolen cloak.
They thanked her and asked her what boon she might give if they were to return the cloak, since they somehow suspected that the Collector was entangled with Bond’s disappearance. Satisfied that they had met someone they might be able to turn to for help if they could return that cloak, they bade their farewells and returned to their residence.
Bond’s lodgings
They found Bond’s lodgings easily enough from a local grog smuggler, and visited in the morning. They learnt from the smuggler that the woman they had been supposed to think was his deceiver had disappeared, and he himself had not been seen for several weeks. His house was a small townhouse a little distance removed from the bustle of the port, in a leafy and wealthy neighborhood criss-crossed by small canals lined with fragrant bushes. They pushed their way through the gate and into the garden, approaching the house with a little caution. William Oxbridge crept ahead, carefully checking for enemies, but finding none called the group forward. They entered the house, and began their search.
The house had been turned upside down by intruders, but not in a search for secrets or money; there had been a battle, and it had been titanic. A single corpse lay against one wall, rotten and disgusting and long dead. It was one of the same kind of assassin that had waylaid them in Muscat, and it had fared worse than those who attacked the PCs. There was a knife stuck in its ribs, and its head had been blown apart by a pistol placed right under its jaws, the bloody remains now dried in a huge fountain of crusted brown all over the room’s delicate wallpaper. There was blood scattered liberally across other parts of the room too, and signs that the battle had been vicious and extended. Ultimately though it appeared that Bond had been beaten and captured, and dragged out of the house. Nothing else had been taken, though a lot of material had been disturbed. In particular they found notes scattered around his desk, and a map that had been torn down in the battle but was still largely intact.
It appeared their employer in Muscat had been wrong. Mr. Bond had not gone native, but had been kidnapped by the same people who attacked them in Muscat. Presumably whatever information he carried had been of great value, and they planned to get it from him, and whatever plot they had hatched stretched as far as Muscat. Given that they had been told Mr. Bond was magically bound to be unable to reveal any information under torture, it seemed likely that though he had been taken three weeks ago, it was still possible that he could be alive, and they could rescue him and perhaps help find out what plot was being run here.
For the rescuing they turned to the notes and the map. The notes were not clear, but suggested some plan to unleash communal violence between the Hindu, Muslim and Sikh communities, though no details were written down. The map was a map of the entire northern region of the sub-continent, with 11 sites marked with simple red crosses, and one site marked with a big red tick in a circle. They guessed that whatever the site was, that was the place of interest, and perhaps that was where he had been taken. But they could not be sure – they needed a local guide. They decided to take the map to Akashpreet of the GUrmukh, and see what he knew of the locations marked on it.
Akashpreet was happy to see them and invited them onto his ship, taking them on a tour of its defenses and carefully avoiding showing them the central room where its strange infernal magic kept it afloat – rumour has it that the workings of a corvette are based on magic that requires child sacrifice, and can be unsettling for the uninitiated when they see it. He then took them to his navigation room, called the navigator, and examined their map. The navigator told them that the 11 crosses likely marked sites of religious significance to the Muslim population of the region, and the ticked place was a fort in Rajasthan, infamous as a centre of Hindu resistance to the white invaders.
No doubt then – that was where he had been taken. He must have uncovered some nefarious plot and had been planning to do something at the base where that plot was conceived, the fort in Rajasthan, when he was betrayed and attacked. Presumably now he was held in that same fort, being tortured for whatever information he held. They must rescue him!
But how to get there? Would Akashpreet fly them there in his corvette? Sadly he could not, because he had come to Mumbai to recover a stolen artifact, a diamond called the Koh-i-Noor that was of great significance to his people. It had been stolen by a man called the Collector, and Akashpreet had been planning to liberate it from the collector and could not leave town until he had it. Unfortunately an old adversary of his, one Harry Flashman, had seen him in town, and the cad had no doubt informed the Collector, whose wife he was likely secretly tupping. Now AKashpreet could not mount a raid on the Collector’s home, but could not leave Mumbai until he had the diamond. He would help if he could, but …
So it was decided. The PCs would raid the collector’s home and recover the diamond (and Manawa’s cloak). Akashpreet would then fly them to the fort in Rajasthan, to rescue Bond and find out what plot was in train. Their mission was set! They thanked the Sikh captain for his help, descended from his stolen sky ship, and prepared for battle.
I have a few friends from my old Compromise and Conceit campaign visiting Japan for a few weeks so I am running a three session revival of my compromise and conceit world, this time set in 1857 just after the Anglo-Persian war and the creation of Afghanistan from the rump of the Persian Empire. The PCs are a group of agents returning from active service on behalf of the crown in the Anglo-Persian war, and the adventure starts in the city of Muscat. The PCs are:
Duke Markus, an Austrian Hermetic wizard specializing in fireballs and arrogant nobility
William Oxford III, a ruffian from London with a dubious past as a resurrectionist
Fergus, a Scottish fusilier with bagpipes that can strike terror into the hearts of men and monsters, and a huge claymore
Talita Tumani, a Lakota warrior traveling the world to export the Red Empire’s special brand of democracy
Abdul Hassan, a Hashashin exiled from the court of the Persian Empire and on a vengeance spree
The system is based on Coriolis, but with a corruption mechanic that I first trialed in my short neolithic campaign and have modified following the excellent stress mechanism introduced by Fria Ligan in the new Alien RPG[1].
Henry’s Hamam
The PCs have gathered at Henry’s Hamam, a complex of massage parlours, saunas and tea houses near the port of Muscat, and the only Hamam in the entire peninsula run by a British man. At this time in history the Sultanate of Oman had just broken into two parts in a disagreement over Zanzibar, but the Sultanate of Oman remained a powerful naval force in the Indian Ocean and the British were their honoured guests and allies, rather than a colonial power. With the secession of the southern portion of the Sultanate, however, brokered by the British, and with debts mounting, Oman’s attitude towards the British had turned from one of trusting equals to resentful junior power, and British potentates in the region were viewed with both awe and contempt. Henry’s Haman was thus an oasis of calm British rectitude, where only the most wealthy and trusted Arab locals were allowed, and where British officials often conducted underhand affairs of state.
So it was that the PCs found themselves in a large drawing room, seated on sofas around a table set with sweets and teas, as the local agent of Her Majesty, Sir Ian Markels, swaggered drunkenly in to do business with them. At 3 in the afternoon he was already tipsy, and dragged a bottle of gin from a countertop as soon as he entered the room. He wasted no time in telling them their task, crashing rumpled and slovenly onto a wicker chair and informing that “One of our spies in Mumbai has gone native!”
Their job, it appeared, was to get this spy back. Sir Markels told them that the spy was bound by magic not to spill secrets if he was tortured, but no such authority prevented him from telling someone voluntarily if he switched sides – and Sir Markels suspected he had fallen for “some creamy-breasted, kohl-eyed wonder of the Orient, all scented and soft-skinned glory”. In between his reverie at the thought of the spy spending lazy Indian afternoons in this imagined sylph’s boudouir, Sir Markels let them know that this spy possessed important information that they were worried he might spill, and they needed him back. They also needed to know who he had told any information to – and those people needed to be “dealt with, whether man, woman or child!” A spark lit up in his eye at the thought of slaughtering the colonials, his warm feelings for his imagined creamy-breasted paramour extinguished in a rush of typical British bloodlust.
Going native, it appeared, was a common problem on the sub-continent, due, Sir Markels informed them, to “a surfeit of heat and creamy-breasted women, and a decided insufficiency of suitable gins!” It constantly threatened harm to the interests of Her Majesty’s Empire, and Something Needed to Be Done. To this end, they were to travel to Mumbai forthwith on the spindrift clipper the Nostromo, find this spy and bring him back. First, however, they were to travel to the Chagos Islands to collect a man called Alan Marshall, who is said to have studied in the same year as the spy at Rugby School, and also to be an expert on Mumbai. As sometime classmates with shared interests, it was likely that this Mr. Marshall – currently working as overseer of the mining works on Chagos – would be able to help them find their spy and convince him to come back. Were they and Mr. Marshall to prove unable to bring the spy back, they were to ensure his secrets were buried, and all people who knew them buried with them.
The spy’s name was Bond. Mark Bond. He was a known womanizer, philanderer and alcoholic, with a fondness for these newfangled mixed spirits, which he drank on ice, stirred and not shaken. He was rumoured to have Scottish heritage, which might explain the ease with which he turned on the empire, and though once a dangerous agent had no doubt gone to seed living the soft life of the Indian colonies. “Those Hindis,” Sir Markels informed them in his increasingly drunken drawl, “ain’t savage heroes like your Redskins – no offence, young lady – nor are they fanatical lunatics like their Mohammedan neighbours – no offence to you either, my good man – and are in fact weak, with little magic to speak of and more interest in bickering amongst themselves and praying to their million fantastical gods than fighting back against our superior race!” With this dissertation on the ills of an entire continent Sir Markels staggered to his feet, told them to be at the Nostromo at dawn, and weaved out of the room, still clutching his bottle of half-finished gin.
As they were talking, some of the group had noticed a curious shift in manner among the servants of the Hamam. Their room was graced with two muscly local men in breeches, whose job was to pump two large ceiling fans that kept the room cool. Soon after Markels entered, a sleazy looking young Arab had slipped in and whispered something to one of these fan-wallahs, who had ducked out a moment later and been replaced by a much less proficient fan-wallah, who seemed much more interested in their conversation than in his half-hearted flailings at the fan. Once Markels left this man left too, replaced by the earlier, much more expert fan-wallah. Something seemed suspicious, so they decided to set out immediately before whatever plot was enacted. Once they reached the outer door of the Hamam they noticed that sleazy chap sidling around the walls, and decided to lay a small trap. Two of the group returned to their apartments to begin preparations for departure, but Abdul, Fergus and William lingered behind. Fergus stayed in the Hamam and left a little late, while Abdul hid behind some spice baskets on the far side of the road outside the Hamam, and William lounged against a wall near the entrance, yelling at the servants that they had been skimping on gin.
Fergus soon saw someone slipping over the outer wall of the Hamam, and set off to follow them. At the same time someone crept up on Abdul and tried to stab him from behind, and battle was joined. Their assailants were armed with poisoned weapons and had supernatural powers of leaping and acrobatics, but eventually they managed to kill both of them, though they weren’t able to keep either alive to talk to. Both wore lose assassin’s outfits, had dreadlocks and a strange pattern of white marks on their chest, a kind of dust that may have been powdered onto their chests in some ritual. They also carried kris, wave-bladed daggers, and poisoned darts.
None the wiser as to who was after them, the PCs dumped the bodies and returned to their apartments. They decided to move to their ship immediately, since their mission appeared to be known about after Markels’s poor choice of venue to hire them. On their journey to the ship they were attacked by six more of the assassins, in a vicious rooftop ambush that would have been their end if they had not noticed it before it started. Two of their assailants fled under the influence of Fergus’s bagpipe music but the rest were cut down in a vicious battle in the darkened alleys near the port. They retreated to the ship, battened down the hatches and waited to depart.
The Chagos Islands
Their journey to the Chagos islands was uneventful, with their spindrift clipper skipping fast and light over calm and clear seas until a week later it arrived at the northern tip of the main island of the archipelago. Here, as they approached Eclipse Point and prepared to enter the inlet to the coral atoll where the British base was located, they saw smoke rising in ominous spires from the island. Their ship skipped over the rough seas at the edge of the atoll and rounded the point towards the British port, and their worst fears were confirmed as it hoved into view – it had been destroyed, with only smouldering ruins left along the seafront. A single small sailing ship floundered in the port, and a skiff had been wrecked on the shore. One of the port’s two cannon had been destroyed, and the other – at the opposite end of the seafront – pointed inland towards the port itself and not out to sea. It looked as if there had been a rebellion, and the island had been thrown into chaos.
As they approached the port they saw a worrying harbinger of their coming troubles. On the beach lay a huge, severed crab pincer, a pincer large enough to crush a man and probably blown off of a crab so large that it would be the size of the wrecked skiff on the shore. Such a beast was clearly not natural – someone had summoned that from the angry deeps, and unleashed its wrath on the people of the island. There was trouble here, and the Nostromo‘s captain refused to sail his ship closer to shore. Until they cleaned up the crab and found out what dangers lurked in this tropical idyll, they would only be allowed to use the ship’s rowboat. They tried arguing but he would not budge, and so finally they all decamped onto the rowboat and pushed hastily for the shore.
Their captain had been right in his suspicions. No sooner had they set foot on the shore than a huge crab emerged from the water and charged towards them, obviously intending to tear them apart on the orders of its summoner. The thing scuttled towards them on hideous legs so large that they could hear them drumming on the sand, and clicked and clacked its pincers with flesh-rending intent. Fergus and Abdul ran up the beach toward the distant cannon, hoping to turn it around and bring it to bear on the beast, while the rest of the party prepared for battle. They need not have bothered, however: William Oxford III took a careful bead with his pistol, fired once, and struck the crab right between its eyestalks, blowing its tiny brain apart with a single well-placed shot. It skidded and crashed to a shuddering halt in the sand, dead[2].
They began to explore the town, looking for survivors, and soon were alerted to action up the hill, in the thick woods of Eclipse point. They heard a rifle shot, and the unmistakable sound of a British woman in distress, as she yelled “Not on your breeches, you fiend!”
They dropped everything and charged up the hill into the trees beyond the burning port, sprinting uphill until they burst into a small clearing and tumbled to a halt. Here they found a squad of rough and ugly native men, wearing just breeches and carrying bows, crouched down and facing an old ruined British fort that stood atop a rocky outcrop facing the sea. They could hear the distant boom of surf far below and beyond the fort, a tumultuous backdrop to the clarion voice of a woman hidden among the rocks of the ruin, as she yelled, “I’ll never accede to your demands, you murderous thug!” and fired another wild shot down the hill.
As they burst into the clearing all the men turned to look at them, murder in their eyes, and battle was joined. The battle was short and ended poorly for the islanders, as the PCs shot down the islander leader – their wizard – in a blaze of missile fire, and Fergus used his evil bagpipes to drive the men away from battle. They soon mopped up the rest with fireballs, claymore and axe, and soon the clearing was silent but for the panting of their pugilist.
They called the lady down, and when she heard European voices she emerged in a rush, accompanied by two other women, carrying rifles and dressed in sweaty, soot-stained traveling gear. They introduced themselves as Elizabeth Bennett, Nancy Drew and Oddeia Landry, young women traveling to India who had been driven off their course by a storm and forced to take shelter here. Unfortunately just days after they took shelter the island’s natives – “sore hard done-by folk, if the story must be told” according to bleeding heart Miss Drew – rose up against their overseer and wreaked havoc on the island. Abandoned by their menfolk, the three ladies had shown good British grit, stolen some rifles and fled to the fort. It transpired that Nancy Drew had been a dab hand at shooting and horse riding as a youngster, miss Bennett had spent long hours on tedious hunting parties with her rich first husband, and Oddeia’s father was a well-decorated hero of Afghanistan, so they had been able to muster a spirited defense for a few days while they tried to find a way to safety.
Sadly, however, the island’s overseer – Alan Marshall – was dead. Flayed, in fact, and hanged alive from a tree just down the hillside. He would not be going to India with the party. But the three ladies were on a mission to find husbands in the colonies, and would their valiant rescuers happen to be heading to Mumbai?
They sighed, helped the ladies down the hill and stood at the edge of the clearing, staring at the smouldering wreckage of the first stage of their mission. They could only hope things would improve when they reached Mumbai …
fn1: I have the quickstart pdf for this and it does look legendary. The stress mechanic seems perfectly poised for space horror role-playing, but I’m not convinced it works so well when translated to corruption for Compromise and Conceit. But who cares, for a three session adventure?
fn2: A 65 on the critical table, instant death.
picture credit: The first picture is a watercolour by David Bellamy, taken from his website. The second is out of copyright, and I took it from the National Gallery of Australia.
Our heroes have dug deep into an ancient cave and recovered some artifacts, but the Teranganu Valley still holds secrets, in particular the mysterious towers that stood beyond the plateau where they found the Sentinel. Local rumour suggested that the tower was haunted with some hideous beasts from the Dark Between the Stars, but the party had two mystics, and a set of Spirit Lenses that enabled them to see the incorporeal and evil spirits they most feared. One of their number, Al Hamra, had the power to render darkmorphs solid, making them vulnerable to physical attack[1]. With such powers they believed they could hope to dig further into the secrets of the valley before their rival Dr. Wana used her unorthodox methods to uncover them; and so they decided to explore the towers.
They flew by grav bike to the towers and first circled them looking for signs of danger, but found none. There were three towers rising from a shared base, perhaps 40m high and 60m across, so not very large and barely tall enough to rise above the thick jungle. The towers were built of pale stone, covered in moss and creepers, mostly intact but with occasional breeches where parts of the walls had crumbled under the pressure of time. The tower rose just above the jungle crown, but near its base the trees appeared strangely stunted and twisted, as if some poison or foul influence corrupted the forest in the immediate vicinity of the towers. The PCs set their grav bikes down in the shadows of the towers and searched the base for an entrance.
There was none. There was no way into the towers at their base, nor was there any visible way in higher up. The towers appeared to have been designed with no entrance of any kind. They returned to the grav bikes and scouted higher up, until right at the top they found two small arches that would allow them admission to the tower. They parked their grav bikes on the roof and entered the main tower.
They descended stairs to an empty room, lit by streaks of sunlight falling through breaks in the wall, finding nothing of any note. A set of stairs in one corner led them down into a larger room, in the centre of which they could see a body. They moved into the room to investigate the body, but before they could something pale and vicious came running out of the shadows and attacked Adam. It was a strange, shriveled wretch of a man but it moved incredibly fast and struck him with lightning speed, stabbing at him with vicious claws that were not human in any way. It grabbed him by the arm and tried to bite him with a sunken mouth lined with broken teeth, surrounding him with the stench of death and decay. The entire group felt a strange heavy feeling of dread fall over them, very much like the feeling they had experienced when they activated the cube of terror – but now there was no sunlight, and this strange non-human man trying to kill them. They attacked it, but before they could kill it it suddenly disappeared.
The room fell silent, and after a moment to collect their thoughts they returned to exploring the body. Adam, too callous to be shaken, retired to the stairs and took an overwatch position over the room as his colleagues approached the body. So it was that he was ready when three of the strange human creatures appeared from nowhere and attacked the group. They had almost complete surprise, but he was able to shoot one in the head, knocking it away from Al Hamra and sparing him from the first strike. The other two appeared behind Saqr and Dr. Delecta, tearing huge wounds in their limbs and striking them down to the ground. They lay on the ground dying as the rest of the group battled the three beasts, driving them away and then killing them after a few seconds of brutal battle. As the last one died Al Hamra used his mystic powers to dive into the strange beast’s mind, and after moments of horrific encounter with the Dark Between the Stars he was able to learn that these creatures were Darkbound: once humans, bound for two long to a djinn or some other Darkmorph, they had lost their souls and become a kind of ghoul devoted to destroying the living. He also learned that there were only three in the whole building – they had cleared the tower.
Adam rushed to Dr. Delecta and bound her wounds, and then helped Saqr to recover. The two of them lay in the slick of their own blood, stunned by the savagery of the attack. While they recovered the rest of the group searched the body, finding an ancient and beautiful thermal pistol, light armour, and a book called “Arvan’s Exomorphs”. It was a man, probably an explorer of some kind, and judging by the age of his weapons and armour he had died at least 200 years ago. He carried nothing that could tell them about the nature of the tower.
They found nothing else in the room, so proceeded down to the base of the tower, confident now that it had been cleared. The base was empty, and from inside they confirmed that there really were no entrances – it was not just that they had been blocked up from within, but there really were none. The only entrance was on the very top – why had this tower even been built?
In a small annex to the main tower they found a domed room in which the dead explorer had set up his camp. They found a tent, a computer with a library database, various weapons and tools, and some ruined food. It seemed obvious that he had camped here and explored the rest of the building from this base – but how had he entered the tower? And how had he known about it?
On the far side of the main tower they found another small secondary tower, that rose thin and empty to the same height as the main tower. They climbed it wearily, not expecting to find anything, but at the top level they found a narrow set of stairs leading into a large domed room. Adam and Al Hamra entered first, the others waiting downstairs to see if it was safe. In the room they found a horrendous structure of chains and cogs made of bone, with dessicated human bodies hanging in strange arrangements amongst the chains. There were perhaps 20 bodies, some pinned to the walls and others hanging in horrific corpse carousels in the middle of the room. Using the spirit lenses Al Hamra was able to see that there were flows of strange dark energy running through the chains of the structure, pooling in the bodies as if they were capacitors and flooding onward towards the centre. Something somehow had broken the structure, however, and the flow of energy built up near the centre and then dissipated, leaking out of the building instead of accumulating in the centre where it could form a source of evil power for some dark machine. They had discovered a Cadaver Clock, a strange source of dark energy that could fuel mystic powers. This Cadaver was long since broken, interfered with by some mortal power. Had the dead explorer broken it? And what had it powered? Perhaps its dark power had sustained the Darkbound creatures that had attacked them, starving and shriveled ancient servants of some greater power? Or perhaps whatever power had enslaved those beasts had fed on the energy from this machine, and had long since faded away after the Cadaver Clock broke?
They did not stay to investigate. Horrified by the strange silent machinery of death, they withdrew slowly down the stairs. Swallowing his disgust, Al Hamra told the rest of the party that the room was empty, and they slowly made their way back down the tower and up the main tower towards the grav bikes. No one else realized that there was a horror in the top chamber of the building, and no one noticed his pale, shaking terror. They retreated to the bikes, and if Al Hamra was a little too eager to put the planet behind them – perhaps a little too full of disgust at the shadows in the jungle – no one paid it any mind. They returned to the shuttle, none the richer for their incursion into the towers, and left Teranganu Valley behind them.
As the shuttle streaked away from the surface into orbit, Al Hamra pressed his face against the glass panes of the passenger bay, and wondered: had he left behind some great and secret route to power? Had he swung those bodies just so, could he have absorbed all that dark energy? What great secrets, what dark powers had he left behind?
What dark god could a Mystic become?
fn1: We have started to come up with new and interesting mystic powers to supplement those in the book.
One war took, led to his death.
One a bird lifted over the high sea.
One the hoary wolf broke with death.
One, bloody-cheeked, a warrior hid in a hole in the ground.
Likewise God destroyed this earthly dwelling
Until the strongholds of the giants stood empty,
Without the sounds of joy of the city-dwellers.
Our heroes have made camp on the beach of the Teranganu Lake, and fought off an insidious attack by Djanna from the marshes. The following morning they left Al Hamra, Dr. Delecta and Oliver Greenstar to recover from their wounds and protect the camp, and prepared for their first full day of exploring the Teranganu area.
Their initial plan had been to help the Sogoi people to repel the dig site near the river that was upsetting the ancient spirits of the valley, and to this end they had given the Sogoi leaders two vulcan pistols and suggested they would return the next day with a plan. But as the day dawned bright and suffocatingly hot they decided against this course. Although they very much wanted to disrupt their nemesis Dr. Wana’s work, they did not know how powerful she was or what the consequences of a direct attack on her work might be – if she learned it was they who did it, would she unleash violent reprisals on them in Coriolis or across systems? Their main goal in coming to the surface of Kua had been to investigate the dig site where the Statuette of Zhar Bagha had been found, and they knew where that site was, so they decided that they would avoid involving themselves in local disagreements, and avoid entanglements with their nemesis. They would go straight to the abandoned dig that their contact Lavin Tamm had led them to after they rescued him on Coriolis, and look for further artifacts.
The hollow rock
They had camped on the beach on the east side of the lake. Dr. Wana’s dig site was north of them, on the far side of the river, obscured by a thick bank of jungle, and the rock lay in more dense woodland on the opposite shore of the lake. From their camp they could see its moss-covered top looming above the trees, and just beyond it the tips of two crumbling stone towers that were rumoured to be infested with spirits from the Dark Between the Stars. From their camp to the rock was just a short trip on their grav bikes, and they set off early in the day to try and make the base of the rock before the sun was too high and the entire area became impossibly hot. They packed some archaeological equipment, weapons and armour, and flew across the lake on their grav bikes, landing at the southwestern tip of the rock within a few minutes. Here they found three cave mouths, perfectly cut and obviously not natural, which had been obscured by large trees that had now been burnt away. A short distance from the cave mouths was a large camp, obviously abandoned. They had found their site.
Investigation of the camp confirmed their suspicions. They found Lavin Tamm’s locker, and the lockers of another eight people who showed no signs of having returned to the camp after their ill-fated expedition. Foodstuffs were packed and eating utensils cleaned and stacked, a computer terminal in standby mode and beds made. They had clearly left their camp for a day’s work and simply never returned. There were no tabulae in the camp and no notes, so no way to find out what progress the archaeologists had made on the dig, or if they had any forewarning of whatever had overcome them. Siladan attempted to access their communications terminal to identify whether or not they had sent an emergency signal offsite, but unfortunately all he was able to do was trigger an emergency security warning that triggered an extra-orbital response squad. Checking the manual he identified that they had four hours until that orbital response arrived. He apologized profusely to his team but it was too late: now they had four hours to find out what had happened here and recover any artifacts left behind by the dead team.
They entered the rock. Here they found a network of perfectly smooth, perfectly formed tunnels that curved and wandered through the rock with no apparent purpose, intersecting and overlapping each other in spirals and whorls until finally one tunnel entered a large cavern, perhaps 50 m long and 20 m wide, that formed the single terminus of the entire strange system. Since there was no light in here and they had no night vision systems, the PCs did not bother sneaking in. They turned on their torches, and entered the cavern.
Found footage
They found the first body just near the entrance, collapsed against the cave wall with an accelerator pistol and a tabula lying on the ground nearby. The body was dessicated and pale, wearing the same uniform that they had seen Lavim Tamm trying to hide in his hotel room on Coriolis. The uniform was crusted with dried blood around its chest, from which a third arm had erupted, tearing the cloth of the overalls and rending flesh and bone apart in its eruption. They recoiled in horror at the sight of this strange monstrosity, everyone stepping back in disgust. After a moment to try and understand what they were seeing, Adam approached and carefully inspected the arm. It was not fully human, grey-skinned and vaguely scaly, with a contorted spine of some kind sticking out of its elbow and only three clawed fingers on the end of the limb. Although it had torn the victim’s chest apart when it emerged from the body, it was also clearly connected to and part of the body.
They looked at each other with growing unease. Something very bad had happened here, and it was something they could not understand. They turned their gaze – and their weapons – to face into the cavern, and continued their exploration.
The cavern had the same smooth, perfectly-made style as the hallways, but for six columns set in two parallel rows near each side of the cave. There were no other physical features. As they advanced they saw more bodies scattered around the room, and a collapsed tent of the kind used to cover archaeological digs set at the far end of the cavern. Although the far end of the chamber was dim in the light of their exo-suits it was clear that nothing else moved or lived in here. They inched forward.
The second body was lying against the first pillar they came to. It had dropped a vulcan carbine on the floor next to its right leg – or what was once its right leg. The overalls of this leg were torn and shredded, and the leg changed near the hip into a tight bundle of tentacles, now dead and dessicated. The dead worker had obviously been shooting his own leg, because they could see bullet wounds in the tentacles and his left, human leg. The tentacles had rough suckers lined with hooks, and it looked as if he had been strangled by at least one of them at some point, because his neck was marked with contusions and tears of the same shape. It was unclear if he had died from the self-inflicted gunshot wounds or the strangling. Again, it looked as if the tentacles had extruded from his leg as if naturally part of it, but had at the same time done massive damage to him. Adam checked the carbine, finding the magazine empty, Siladan labeled the man’s tabula, and they moved further into the room towards the tent.
The rest of the dig team had died around the tent. Two more appeared to have died of strange transformations: one, lying a little distance from the tent, had had her neck elongated like a rubber band so that her head flopped on the floor, and all the fingers on her hands stretched like they were made of rubber; the other had a hugely distended belly and neck, and appeared to have died of choking. One of the dead had been shot several times in the chest, and the remaining three had been slaughtered by some horrific beast. One near the tent appeared to have been stabbed from behind by a huge impaling weapon of some kind, leaving a huge hole in his chest and causing him to drop an accelerator pistol, a mysterious cube-shaped object, and a tabula. The other two lay a little distance from the tent towards the cavern entrance, where they had been torn into pieces by some huge force. Even a cursory check assured them that there were no survivors – the only person who had escaped the carnage was Lavim Tamm, and now they understood exactly why he had been so traumatized when they found him on Coriolis.
They searched the collapsed tent. It had covered the dig site, which was a Firstcome-era frieze on one part of the rear wall of the cavern. The dig team had obviously been picking this frieze away, destroying it as they did so, and although only partially complete they had found an alcove that looked like it might have held some object. On the floor near the alcove was an artifact case, a kind of suitcase that fills with a special gel-like material that protects fragile objects from damage regardless of their shape. Just outside the tent a camera drone lay on the ground, a small red light indicating it was in power save mode. They had filmed their dig.
They decided that discretion was the better part of valour. They collected the camera drone, all the tabulae, the artifact case and the strange cube, and headed out as quickly as they could. Once outside they rushed back to their camp, plugged in the drone, and watched the last few minutes of the archaeology team’s life.
The team had been digging as normal when suddenly the two men inside the tent had started arguing, and one of them had rushed out of the tent, yelling back at his colleague in the tent and then vomiting just outside the tent. His colleague came out and also began vomiting, while the men outside the tent began to look around uneasily and warn each other that they felt strange. One of them asked if something was coming, and they began to act terrified and confused. After perhaps a minute of this growing uneasiness one of the men drew a pistol, pointing it at another team member and yelling “You can’t stop me! I will not fail!” before he shot him three times. The other members of the team began to panic, one yelling “Sarcofagoi!” before they all began to run away from the camera. As they began to move a dark, unidentifiable shape emerged from nowhere and stabbed a massive spike through the chest of the shooter, making him jerk up into the air and throw his gun and tabula to the ground, along with a cube that fell out of his coat. Moments later a nearby woman, backing away in horror, suddenly shivered and twitched and then died as her neck stretched impossibly long and her fingers twisted and stretched. People screamed more and ran, the dark shape dropping its victim and chasing two of them. In the distance they could hear gunshots, and the dark shape disappeared from view as it pursued its victims. Moments later the team fell silent, and the scene became still, the only sound the slow gurgling chokes of someone just out of view of the camera, dying as his own neck swelled up and cut off his breathing. The dark shape did not return.
They replayed the video, but this time focusing on the man who had fired the gun. It appeared that before the horror began he was fiddling with something in his coat, probably the cube, and about 10 minutes before that he was sending and receiving messages on his tabula. He had obviously done something, summoned something or unleashed some monster from within the cube. They needed to know. With a heavy heart, they set about examining his blood-stained belongings.
Things of stone and wood
Siladan investigated the cube. It was not large, perhaps 5cm on each side, and was made of wood inlaid with strange symbols and sigils that were obviously of Portal Builder origin. Some parts of some of the faces could be depressed like switches, and it did not take Siladan long to decipher the order in which the switches needed to be touched in order to activate the device, though he could not say what it did. It was clear that the dead man had also known how to activate it, and this was what he had been doing moments before the attack began. Had he summoned the monster? And had he done so on someone’s behalf. They activated his tabula, and looked at his last messages…
Conversation: 3rd of the Merchant
Tablet owner: Islir Malhum, dig worker [IM]
Conversation partner: Someone called ZK
ZK: Has work begun?
IM: Yes, the dig is under way
ZK: How’s the timing?
IM: The frieze should be uncovered within a day. It is fragile in the dry air and crumbles easily
ZK: So you should have confirmation of the find by tomorrow night?
IM: Yes, the Icons willing. Work will be fast with this team.
ZK: You understand the pressures here?
IM: Yes, I will contact you as soon as I have confirmation.
Conversation: 4th of the Merchant
Tablet owner: Islir Malhum, dig worker [IM]
Conversation partner: Someone called ZK
IM: Sir, the frieze has been removed and the chamber uncovered as you expected.
ZK: Good! Is there a find?
IM: Yes sir, the dig leader is very excited!
ZK: Describe it!
IM: That I cannot, I am not allowed near the tent.
ZK: Typical! No matter. You know what to do?
IM: Activate the box. Wait for them to panic and leave.
ZK: Yes, that is right. Do it now!
IM: Sir, I am concerned. The guard at least is tough. I fear he will not leave just from the effect you promise.
ZK: No matter! I am paying you well. You know what to do if he does not leave?
IM: Yes sir, but there are many of them. I may not prevail.
ZK: Do not fear. If you fire on even one in the climate of the box they will fear Sarcofagoi. They will flee. Then you take the find and leave once the way is clear.
IM: You are sure this will work? I fear for my safety.
ZK: I am paying you to risk your safety. Do not cross me know or your uncertain economic future will be the least of your concerns.
IM: Understood.
ZK: Have you the talisman?
IM: By my heart! I place my trust in the Icons. I will message you when the job is done!
ZK: Good. May the Icons be with you!
So, it appeared that about a month ago – two weeks or so before they found Lavim Tamm – this man Islim had been at this dig, and had activated the box on the orders of someone called “ZK”. The box was supposed to create fear in everyone present, and if they did not leave then Islim was to attack one of them, giving the impression he had been possessed by a Sarcofagoi, and then loot the dig site before leaving himself. Unfortunately, when he activated the box he had also conjured, or drawn the attention of, something else, something horrible and very violent. The only person who had escaped the ensuing carnage was Lavim Tamm. It was also possible that Lavim had been stealing the statuette at the same time that the box was activated, and that this had triggered some kind of beast.
Siladan, reviewing the footage and doing some research, concluded that the beast that had been triggered was likely a Sentinel. Sentinels are strange pillar-like creatures from the Portal Builder era, which are triggered by unknown conditions and have the power to twist and warp human flesh, as well as being vicious and merciless combatants. Siladan’s guess was that one of the columns in that chamber had been a Sentinel, and the box had triggered it to activate, with catastrophic consequences for the whole team.
Saqr used his weak mystic powers to probe the box, and confirmed that it did exactly what Islim had been promised – it created fear and dread in everyone within a small radius. Saqr even tested it on himself, terrifying himself without summoning any beasts from the Dark Between the Stars. A useful device to be deployed in difficult situations!
They kept the box and the contents of the artifact case: a pair of Spirit Glasses and two Causality Stones. They had also looted some Sugar Globes from the chamber on their way out. Stowing these treasures away in their shuttle they sat on the beach to watch the camp, wondering what the emergency beacon would summon.
Nothing came. The desiccated corpses had been forgotten, or abandoned, betrayed and lost in the hollow hill.
Picture note: The top picture is by Matt Gaser (I think), whose work can be bought here. The other pictures are from Coriolis itself.
And Barbara Comstock was another I think that she could’ve won that race, but she did not want to have an embrace. For that, I do not blame her. But she lost substantially lost. Peter Roskam did not want the embrace. Erik Paulsen did not want the embrace. And in New Jersey, I think that he could have done well, but did not work out too good. Bob, you can come, I feel badly, that is something that could’ve been one. John Faso. Those are some of the people that decided for their own reason not to embrace, whether it is me or what we stand for, but what we stand for meant a lot to a lot of people.
And I was struck by this language: I’ve seen it before. The embrace is the process by which people are turned into vampires. This is a direct reference to the process of becoming a vampire in the Vampire: The Masquerade role playing game. This is deeply depressing for two reasons: first of all, because it means that there is a vampire in charge of the nuclear codes; and worse still, because it means the pretentious artistes at White Wolf were right all along[1]. Those bastards!
Once you realize that Trump is a vampire from that RPG, it answers a lot of questions. Obviously the orange “fake tan” is actually some kind of special chemical make up that enables him to emerge in sunlight (presumably he learnt the tech from Tony Blair); I guess Trump’s secret solution to the abortion issue is to make everyone undead, so it no longer matters; and now we know why so many Republicans are paedophiles – it’s a vampire thing, paedophilia. It’s disturbing to know that a large proportion of the US congress are vampires, but judging by Trump’s speech a lot of members also refused to accept eternal life and give away their actual souls in exchange for power; but it’s also very disappointing to know that even though they didn’t actually get eternal life, they still gave up their metaphorical souls for temporal power, which makes one wonder why they didn’t just go the whole hog and accept the embrace? These people are going to hell for what they did, why not trade their full soul for eternal life? This kind of half-arsed equivocation is just pathetic, Representative Comstock!
Anyway, we all know these people are arseholes with bad policy ideas, and that they’re also pathetic cowards, so it’s kind of believable that they would baulk at the full embrace but still enact the policies. The real question is: what kind of Vampire is Trump? What clan is he? There are many clans to choose from, but I have narrowed it down to four possibilities.
Malkavian: These guys are insane, described as lunatics and jesters, but also visionaries. Some are fanatics, and some have an instinctive ability to pick apart and reassemble minds. Listening to James Comey’s description of his meetings with Trump, you can imagine Trump is doing that. A Malkavian? Possibly…
Nosferatu: These guys are deformed, warped by the Embrace, which would explain a lot. They’re hideous, evil beasts driven by their passions, twisted by the Embrace. Unfortunately the definitive text also says they’re more human than other vampires, and Trump shows no human traits, so … maybe not.
Ventrue: I think this is most likely, the clan devoted to power and persuasion. The latest text describes two of their archetypes as “cold-blooded corporate director” and “conservative politician”. The Ventrue use their powers to control both the supernatural and mortal world. They blend in with the leading political, media and corporate figures of their age, which would enable a monster like Trump to fit in and find a way to excel …
Caitiff: Another possibility, my personal favourite, is that Trump is a caitiff, someone who was embraced and abandoned and doesn’t know their own lineage. Having discovered himself alone and powerful and prey to the clans, he has decided to go loud, and defend himself by being so public and so powerful that no one can touch him. Everything he does is a desperate thrashing out at the supernatural forces closing in on him. For bonus salivatory fun, he was turned by a Ventrue, who has been staked for making such a disastrous mistake – and who was a democrat. In fact all the major dems are vampires, and Trump is their by-blow. If you doubt me, look at page 103 of the new book – if that’s not Hilary Clinton I’m a goblin.
I don’t know how the White Wolf crew figured this out – perhaps they’re vampires too and this is some cosmic joke – but instead of writing a pretentious and unworkable RPG they should have spent their creative years warning us about the dark powers in our midst. This is particularly ironic given I joined a Vampire game a while back and created a character who lived in the ruins of one of Trump’s failed casino projects.
How can the world have gone so wrong!?
fn1: I guess there is also the possibility that Trump is an avid Vampire role-player, and he was just deploying a metaphor. This would be simultaneously great and incredibly creepy. It would be great because it would so wonderfully troll the lefties at White Wolf to know that Cheeto Jesus is a Vampire player; but it would also be deeply disturbing. I have been roleplaying for 30 years and I play some pretty disturbing games but I could not imagine anything as grotesque as Trump, John Kelly, Stephen Miller and Sarah Huckabee-Sanders in the basement of the White House rolling d10 dice pools in some deeply pretentious storytelling game. No! I would rather that Trump were a vampire, and armageddon were incoming!
On the weekend I ran a one-off adventure set in Neolithic England, in the area around Stonehenge. I ran this after being inspired by my recent trip to the area. These ancient sites, and the lives of our stone age ancestors, are a complete mystery to us, which means they provide an excellent backdrop for adventure, since you can use the adventures to fill in gaps about the history of real places, and the few things we do know as an opportunity for new stories. Neolithic England also appeals because the extremely low technology means that adventurers will be defined entirely by their abilities and not their gear, which always appeals to me. Of course I chose to include magic in my neolithic world, because I always want magic in my settings. As with my last two one-offs that I set in real locations, I gave every character a suite of special powers regardless of whether they were identifiably wizards, with the hope that the game would depend heavily on the use of special powers rather than skills. I think I was not disappointed.
The setting
The adventure starts in Stonehenge at the winter solstice, with all the people of the local community gathered in the Avenue to watch the rising of the sun through the stones. The PCs have been invited to join the chieftain of the community along with the Head Priest at the Heel Stone itself, as guests of honour, because of a recent heroic deed they had performed. I asked the PCs to decide what that deed was, and they settled on the slaying of a half-man, half-wolf creature that had been terrorizing the people. Having described the stones and the people, and had the PCs describe themselves, I then introduced the chieftain, a weak-jawed old stick-in-the-mud who was a fighting hero in his youth but has begun to become indecisive. Recent weak harvests are blamed on a decision he made when he first ascended to the chieftainship, to move some of the bluestones inside the Stonehenge circle itself, and there are rumours of moves against him, though nothing solid will happen until the priests of the heavens shift their allegiances. I also introduced three factions within the People, and asked the PCs to pick one. These are listed here.
The Farmers: A conservative faction that wants things to stay roughly as they are, no major changes to the way things are done, who support the current chieftain but are uncertain about his religious views and the decision to move the stones. They are currently neutral on his position but could be convinced to switch sides if they could be convinced that his leadership threatens the harvest or the natural order
The Drowners: A small and radical faction who believe that a time of change is coming, and who think there needs to be a major period of human sacrifice to appease the changing forces of nature. They are led by a young priest, and contain amongst their numbers some of the poorer, landless folk who live on the edges of the community, some younger more radical priests, and wilder people generally seen as troublesome. They advocate the sacrifice of all who commit crimes, and some elderly people, by drowning in the marshes and in the heads of streams, to appease the gods of the underworld. They even mutter about abandoning the traditional worship of the heavens for darker, more sinister religious ideals
The Dawntreaders: A convocation of warriors and priests of the heavens (the main religious sect among The People), this faction sees the recent difficulties as the work of outside enemies. They think their religious ideas and beliefs are fundamentally correct, but that people from Cornwall, Wales or the barbaric tribes to the East are trying to undermine them. They advocate punitive expeditions to the moors, with their most extreme members in favour of extermination. They believe that stealing the other peoples’ harvest and bringing some of their young back as slaves and human sacrifices will warn them and remind them that The People are at the centre of the universe, not to be trifled with.
The PC’s choices were kept secret. They were then asked to pick a language from amongst the neighbouring areas – Welsh, Eastern Barbarian, or Cornish – and the adventure began with the solstice rites.
The system
I used a variant of the Coriolis system, which is a very simple and easy to use system that is very easy to generate characters for. Available skills were slightly reduced and reorganized, primarily to strip out skills like Data Djinn and Technology, and to shift Survival to an advanced skill (survival is the primary skill used to understand and assess new technology in this world of stone and wood). I also added a Darkness attribute, which is basically a limit each PC has on how many darkness points they can use. Every time they use a darkness point to push a roll, the GM gets one darkness point and the PC’s tally increases. When their tally reaches their limit they are consumed by darkness, and something horrible happens to their character, after which they reset. I renamed mental points as will, and this was used for invoking powers. Each PC had a special method for quickly recovering will in combat – drinking booze, or killing a helpless enemy, for example. Each PC also had a method for shedding some darkness points, which usually took longer and was slightly more difficult.
Something I did not expect was that my players would roll really badly. At one point in the session two players rolled a combined total of 24 dice and got no successes. Even with large dice pools and pushing things they seemed to fail a remarkable amount of the time. This would be bad in the normal rules, but with the darkness mechanic it proved a little punishing. I haven’t run Coriolis before but I have run mutant, and I never noticed this problem in Mutant. This session it produced some punishing results, though.
The PCs
Three players joined this session. I made all the PCs as bespoke characters, and they had a choice of four, listed here.
The Dark Priest: a priest of earth and shadow, who specializes in magic that can bring the spirits of the dead back, drain people’s health, heal people, and curse them. He is old, weak and creepy. He sheds darkness by sacrificing a helpless person, and regains will by injuring himself or sacrificing helpless person.
The Nature Priest: A priest who specializes in tracking, learning the secrets of the wild, and granting boons to his allies. He can transform into a bear. He sheds darkness by making a tincture of rare herbs, and can recover will by sparing an enemy he could have killed, with no benefit to himself.
The Berserker: A warrior type who can fly into a berserk rage, commands rituals that make him a superhero in battle, and can intimidate and terrify his enemies. He sheds darkness by killing foes in battle, and recovers will by drinking alcohol.
The Rogue: A scout and assassin, who is accompanied by a bird familiar that he can use for spying and vigilance. He can also go invisible, and has special powers with his bow. He can shed darkness by doing something that causes an ally to be harmed, and can recover will simply by running out of combat.
Everyone decided the Rogue was too much of an arsehole, so in the end the Dark Priest, the Nature Priest and the Berserker started the adventure, lined up next to the Chieftain at the heel stone as the ritual of the winter solstice began …
The New York Times reports on a sexual harassment scandal at New York University, with a bizarre twist: a lesbian feminist philosopher, Avitall Ronell, has been found guilty of sexual and physical harassment of a gay postgraduate student. As is typical of these cases, the graduate student waited until he got his PhD and a job, and then went stone cold vengeful on a Title IX case, getting Ronell bang for rights and seeing her receive some significant penalties. That’s all par for the course for such a case, but in an interesting and unpleasant diversion from the script, we find that a letter was written to NYU, asking it not to punish Ronell at all. This letter rested not on the facts of the case but on her contribution to scholarship and the belief that her actions were inconceivable. The letter was signed by a bunch of literary theorists and feminists, for whom it is apparently too much to imagine that one of their own could abuse the power that accrues at the giddy heights of academia. This letter appears to have potentially been instigated by Ronell herself, which is going to have serious repercussions for Ronell down the track (retaliation is a very serious offence after a Title IX case, whether the case was settled on behalf of the claimant or not). For those of us who are familiar with academia, this is a depressingly familiar story of professors pulling together to protect their own and the (considerable) power of their office – for many academics (mostly but not all men) the right to fuck and harass your students is a job perk, not a temptation to be avoided; and for a great many academics of all genders and races, the right to exploit and academically harass your students is completely valid. What struck me as interesting in this latest scandal, though, is the presence of Judith Butler, queer theorist and originator of the nasty idea that gender is a performance. She appears to have started and signed the letter, including using her status as president-elect of the Modern Language Association. Judith Butler signed a petition not to convict a rapist in 2004 at University of California Irvine, and she was also present in last year’s transracialism controversy, where she was one of the signatories on the hateful letter to Hypatia to have Rebecca Tuvel’s article In Defense of Transracialism retracted on spurious grounds.
Seeing Butler’s name on the latest scandal reminded me that I wrote a blogpost about transracialism and about this scandal a year ago when it aired. In brief, in March last year a non-tenured female assistant professor at an American University, Rebecca Tuvel, published an article in the feminist journal Hypatia which basically argued that a) the process of becoming transgender is a real thing; b) transracialism has many similarities with the process of becoming transgender; c) if you accept the validity of transgender people’s self-identity, you should probably accept the validity of a person’s choice to be transracial. The article was clear, concise and well argued, very much in the spirit of Peter Singer’s work on vegetarianism and animal rights, or Bertrand Russell’s work on religion and war (I think she is an analytic philosopher and so are they, so that makes sense, though I don’t know much about these categories). For a certain class of American activist academics the implications of this work were terrifying: either they rejected transracialism out of hand for obviously dubious reasons, and were scared that Tuvel’s conclusions would degrade the rights of transgender people; or they didn’t really respect transgender rights, and wanted to stop the extension of transgender rights to transracial rights at any cost. This unholy alliance of idiots conspired to write a letter – with 800 signatories! – demanding Hypatia retract the article. In the process they traduced Tuvel’s reputation, embarrassed the journal and their own field, disgraced themselves, and and signally failed to engage with the substance of Tuvel’s work in any way, shape or form. In addition to all of these stupid failings, they also did their very best to destroy Tuvel’s career, which obviously was the worst consequence of all this bullshit.
So today, seeing Butler and her colleagues at work on this stuff again, I found myself wondering what happened to Tuvel after “that little unpleasantness” in May last year? So I did a search, and I was surprised and pleased to discover that she still has her job at Rhodes (I don’t know if she has been approved for tenure or not, or if it is even possible for an Assistant Professor to get tenure), she is still teaching (including the Freedom and Oppression component of Philosophy 101, haha!) and she lists her work on transracialism as her major research interest, so whatever happened over the past year appears not to have destroyed her passion for this interesting topic [1]. So it appears that any consequences of the brouhaha didn’t affect her work, which is great. I checked the status of her paper on the Hypatia website, and it has been cited 4 times already, though google gives it up to 33 citations. In either case this is excellent – getting 4 citations in the first year of publication of a paper is very good, especially in Philosophy. I think the Hypatia metrics are bodgy though because she definitely has been cited more times than that. In particular, I was cheered to discover that the journal Philosophy Today had a whole special issue responding to her paper. This is frankly awesome – very few academics at any level, no matter how original, get to have a whole journal issue devoted to dissecting their work, and to have this opportunity arise from a controversial work that nearly sunk your career is really good. It’s worth noting that in the wash up of the original scandal the issue is generally positive, including an article on the lack of intellectual generosity shown in the response to her work, and some discussion of its implications for various aspects of theory. Tuvel gets to write a response (of course), which means that she gets an extra publication out of her own work, and a bunch of citations – jolly good!
Tuvel’s response is also well argued and thorough, and written in the same plain and accessible style as the original. She begins by noting that the scandal had a significant effect on her psychological wellbeing, and goes on to criticize the establishment for its terrible response to her paper. She then makes a few points in response to specific criticisms of the notion of transracialism. She makes the point first that many critics of her article wanted it rewritten from their own framework:
Critics of my article commented often on how my paper should have been written, which seemed far too often to collapse into saying how they would have written my paper. But different philosophers ask questions differently; and different methodologies shed light differently. We owe it to each other to respect these differences and to resist the conviction that only one method can properly answer difficult questions.
I thought this at the time – Tuvel had apparently presented this work at a conference and received critical feedback from many of the scholars who wrote the retraction letter, and in the retraction letter it was noted that she did not incorporate any of those criticisms in the final article. Nowhere did they consider the possibility that they were wrong. This aspect of the criticism of her work at the time read as an attempt at gatekeeping or policing the content of work, to ensure not just that the conclusions were politically acceptable but that the methods did not stray from those that the crusty elders of the field had always used. One got the impression that the the “Theory” scholars and continental philosophers were horrified at an analytical philosopher just marching in and stating plainly what was true. Quelle horreur! as the Romans would say.
In her response Tuvel also gets a chance to address the criticism that she did not incorporate more work from “African American” scholars. Here she writes (referencing another writer contributing to the symposium):
Botts suggests that typical of analytic methods, my paper fails to engage lived experience when relevant. She further states that “continental methods are better suited to addressing philosophical questions based in the lived realities of members of marginalized populations (in this case, African Americans and transgender persons)” (Botts 2018: 54). However, my paper is a philosophical examination of the metaphysical and ethical possibility of transracialism, not of the lived experience of African American and transgender persons (or African American transgender persons). Not to mention that Botts ignores the lived experience most relevant to an exploration of transracialism—namely that of self-identified transracial people. Insofar as it considers Rachel Dolezal’s story, my article is indeed attuned to relevant lived experience. As Chloë Taylor likewise notes, my article “reflects on whether Dolezal’s experience of growing up with adopted Black siblings, of having an older Black man in her life whom she calls ‘Dad,’ of estrangement from her white biological parents, of being married to a Black man, might be sufficient for understanding her experience of herself as Black” (Taylor 2018: 7). Botts remarks that the relevant populations for my analysis would have been African American and transgender persons, but she does not explain why engaging the lived experience of these populations would be methodologically sufficient. After all, by comparison, one does not rightly suggest that philosophical explorations of trans womanhood must necessarily consult the lived experience of cis women.
This addresses an important problem when we demand the inclusion of specific lived experiences in philosophy or theory (or public health, though it’s rarer): whose lived experience, and how do we choose these experiences? As I remarked in my original post on this issue, America has an incredibly prejudiced, parochial and exclusionary view of race and gender, which essentially ignores the lived experiences of most of the world, and in my view specifically excludes the anti-colonial and anti-imperialist views of black Africans in choosing to name black Americans “African”, as well as ignoring the experience of women in almost all of the developing world. More abstractly, there are millions of competing lived experiences, and we can’t even know what all these experiences are, let alone access them. Certainly we should all strive to incorporate the opinions and voices of the people our work will affect, or the people about whom we are writing, but that doesn’t mean we can ever be complete in our coverage of these voices, or even know who they all are – we will always miss some. But Tuvel’s critics wanted her specifically to avoid the most relevant lived experiences, in favour of other voices and lives that are much more congenial to her critics (and from whose ranks, primarily, her critics were drawn). That’s not an especially scholarly alternative to what Tuvel did. In fact Tuvel brought an important additional factor to this debate, choosing to address broad concepts and frameworks analytically, using a lived experience as an example, rather than trying to build a broad theory from a few select voices. This is a much more effective way of doing this kind of work[2].
Tuvel further backs this point up with this important warning to critics of abstract reasoning generally:
All too often such imperatives border on an injunction not merely to engage sensitively and carefully but to defer to the concerns of black people—all the while essentializing them into a homogeneous group. Like any massively diverse group of individuals, however, black people are of many different minds regarding qualifications for black racial membership. Consider, among others, Adolph Reed Jr (2015), Camille Gear Rich (2015), and Ann Morning (2017)—all black scholars who have expressed more sympathetic positions on transracialism.
This is important to remember – we don’t just choose specific voices within a group, but we can also defer to them rather than engage with them. This isn’t how we should do theory. I think Tuvel is a prominent advocate for transgender and transracial people, but here she makes clear that when we advocate for them we need to not only be careful about whose lived experience we choose to privilege, but how we engage with it.
Tuvel follows this with a dismissal of an argument that people could self-identify as centaurs (which gives the heading of this post), leading to the kind of excellent statement that can only be found in the best journals: “Centaurs, however, are not an actual ‘human kind’ (see Mallon 2016)”. The reference here is: Mallon, Ron. 2016. The Construction of Human Kinds. New York: Oxford. It appears that the academy has dealt extensively with the nature of centaurs, and concluded they aren’t human. What about the lived experience of Actual Centaurs?! How are we to incorporate this into our work?! And has Mallon considered the possibility that centaurs aren’t just not a “human kind”, but actually don’t exist? It’s good to know that philosophy is covering the important issues!
I would also commend to everyone the section of Tuvel’s response on “Inclusive identities” and the last paragraph of her section on “Analytical Methodology”. Here she attacks the notion that race should be biologically determined, or based only on ancestry, and makes the important point that a person with no allegiance to black people or culture can be considered to have a more valid voice on blackness than a white person raised in a black community (like Dolezal was) if they have “one drop” of black blood. These kinds of ideas have been used simultaneously to define and destroy indigenous communities over many years, and they are very very dangerous. I would argue that just from a practical political, bloody-minded point of view, it is much much easier to maintain a political campaign for equal representation of Indigenous peoples if you allow self-identification than if you demand arbitrary biological definitions of race. The imperial powers that sought to destroy Indigenous peoples can’t destroy a people whose boundaries they can’t police! [Well, they can – but it’s harder, and at some point they’ll have to deal with the Indigenous people in their own institutions].
This dive back through Tuvel’s post-scandal career has been reassuring – I’m very happy to see that the original signatories not only failed to silence her or damage her career, but actually gave her a boost by instigating an appraisal of her work that bought her a whole special issue of a philosophy journal. This also means that rather than driving her theories away, her critics have forced the philosophy mainstream to engage with them and take them more seriously, which is good for her, good for philosophy and great for all those people who are living transracial lives (who doesn’t want philosophers debating their right to exist!?) I bet her students are happy to be being lectured by someone so radical, and if her lectures are as clear as her writing and theorizing I imagine they are getting an excellent education. She will of course be always known as “that transracialism woman”, and of course it’s still possible that the scandal will affect her career progression even if it doesn’t affect her current status, but I’m glad that the resistance those letter writers received was sufficient to protect her and to support her. It’s a strong reminder that the academy always needs to police itself against the arrogance of its own elite.
As a final aside, Wikipedia reports that the associate editors of Hypatia who signed the letter were forced to resign; the whole brouhaha was referred to the Committee on Publication Ethics (COPE), which found that the journal had acted improperly; and subsequently the journal completely revised its procedures and forced all editors and associate editors to sign on to COPE guidelines. The Andrew Mellon Foundation also gave a grant to a university to develop a code of ethics for publishing in philosophy. So even though Tuvel wasn’t directly involved in any of this, her work can be said to have led to significant reforms in the world of feminist philosophy and philosophy publishing. Very few assistant professors can lay claim to such a legacy.
Also, I’m happy to see philosophers have categorically denied centaurs their humanity. Abominations, the lot of them!
fn1: Her publication record has not been updated, however, so it’s possible that she hasn’t updated her research profile, in which case this information may not be up to date. Assistant Professors are very busy and don’t always get to keep their profiles up to date!
fn2: It’s also essential when discussing the rights of people and animals with no voice: the unborn, the very elderly, animals of all kinds, the environment, the illiterate, increasingly criminals … If the lived experience of real people is essential to ground your philosophy, you’re fucked when the people living the experience can’t speak or write.
And she will come from India with a love in her eyes
That say oh how my dark star will rise
In rented gear two thousand years we waited for a man
But with a whispered plea she’d die for us all tonight.
And she will come from India with a gun at her side,
Or she will come from Argentina
With her cemetery eyes that say
Oh, how my dark star will rise,
And she will rise.
Final confessional: Gunfire in the distance, occasional strange sounds, a young woman talking to the video in English that the mutants can barely understand because it is so ancient and rich with the accents of a different world. She is dark skinned, wearing a shroud of tattered cloth covering her hair, her teeth and skin perfect in a way that the mutants viewing the video cannot imagine – she is beautiful in the way all the ancients seem to have been. She is talking about being driven out of her home south of the river, of running out of London and then being corralled back in again – the viewers gasp, was this ravaged city they live in once called London? – telling the phone that the world is ending, her refugee camp is under attack, they have broken through. As she talks, urgently, low and fast, her voice a stream of lyrical, barely comprehensible English from the Time That Was, they watch in appalled fascination. This is the whole world they never knew, failing before them, and this wonderful mysterious dark-skinned beauty their only tether to it.
She goes on. No one knows what’s going on or how it started, the monsters are everywhere. She knows she cannot last much longer, the city is infested with them and they are so strong, they hunt at night and in the day and the great ones are invincible. She will run, but maybe one day someone will survive, and will want to know what happened. She’s going to leave her phone here with the charger so maybe some survivor in the future can find it and see what happened. She looks urgently over her shoulder one more time, then at the camera with a look of such yearning and loss that it reaches through the phone, across time and into their hearts in the Ark. Then it snaps to darkness.
Fearful flight: Video taken running over rooftops, with fire exploding in the background and screaming down below. Shaking camera as someone runs, a woman’s voice screaming close to the camera. It’s the same woman’s rich and mellifluous voice, but now it’s panicked and yelling in between gasps and heavy breathing. The video might have started with the intent to document what was happening but she has already forgotten that mission as she yells to her friends and screams and pants. Her friends are yelling back and to each other, an indefinite number of other voices further away as they all run across the sloping, red-ochre tiles of the old city. At one point the camera stops and everything lurches as the woman looks down into a gap between houses, where things move and hiss. She steps back and jumps, just covering the distance with a clattering of tiles, then jerks the camera around to show a small group of other running and leaping over the gap. She turns the camera back but jerks it as from behind there is a sudden, blood-curdling yell and someone screaming “They got Johnny!” She gasps but has no time for tears, suddenly jerking the camera left and down behind a stone outcropping on the roof. The rooftops and streets around darken suddenly as a huge shadow sweeps over, roaring, and fire explodes in the street across the road. The shadow slides past with a kind of sinuous, threatening elegance, and from further away they hear other men yelling, screams and weapons fire. She starts up and runs again and suddenly the gunfire is closer. From almost on top of her they hear the heavy chatter of machine gun fire, rough male voices yelling “Down, come down!” then the camera cuts out as they clatter into a dark stairwell.
Mushroom cloud: A shaky video starts with a howling wind and rattling, then steadies, it’s resting on some kind of railing on a high tower. Far away the sky is erupting into a mushroom of smoke rising high into the azure blue of a perfect clear day. Stretching from the horizon to halfway towards the camera is the grey mass of a city, and there are millions of fires sprouting from various places in the middle of the city, smoke haze blanketing the lower parts of the sky below the mushroom cloud. A woman is talking, describing how they had to nuke the city to stop them. It’s the last stand, they’re doing it up and down the country, she says, and then shifts the camera right after a brief flash, to show a more distant cloud beginning to sprout on the horizon. As it rises, after a still moment, there is a distant roar, and then the back of the cloud lights up with a flash from over the horizon. “That’s Southampton, maybe more beyond. We didn’t have a choice.” Then the sound of crying as the wind washes gently by, and the two mushroom clouds rise slowly higher.
Urban horror: The same woman’s desperate sobbing in darkness, then the camera shifts and we are looking from behind a rubbish bin at a long street full of trapped cars. It’s twilight and many of the street lights are broken but the car lights are on and it’s possible to see silhouettes and movement in the light of the cars. People are running from the cars, moving between them, and grey men are leaping across the roofs, jumping onto people and dragging them down and ripping and tearing. Somewhere out of sight there is a deep roar and a much larger figure – familiar now to the mutants – leaps onto a car, screaming in rage. Its scream paralyzes people, who turn and collapse in horror and allow the grey men to catch them. The woman sobs and the camera shakes, then behind her we hear someone saying urgently, “Kara, we have to go! Come, come! Run!” Then the camera jerks and they run into darkness.