Category: DMing
-
Friday night last week was the culmination of my brief Pathfinder game, in which the PCs venture further down the valley, beat up some gnomes, and discover that yes, even in the idyllic Steam Mountains treachery abounds. This week’s session was played not at the ringtail store, as it was last time, but at the…
-
Note for my English readers: I’m now using this blog for communication with my Japanese players, just as I did for my English ones, so there will be occasional Japanese posts. In some cases I will also put English with them, in some cases not. My apologies if this causes your browser to render the…
-
I’m DMing a Pathfinder session in Japanese tomorrow night, for 5 people, 3 of whom I’ve previously met and 1 of whom is a raw beginner from my FLGS. I kind of arranged this tentatively before I met the gaming group 2 weeks ago, so I’m in a bit of overload here. It’s a trial…
-
Greg at Synapse RPG makes the claim that “we dont really have a good grasp of what goes on at other people’s tables and our community is not too great at sharing techniques or playstyles.” I don’t know if this is true or not, but it occurred to me that it would be fun anyway…
-
It’s RPG blog carnival time again, this time at the Questing GM, and the topic is “how to be a better Games Master.” There’s lots of good advice – I like what Carl at Back Screen Pass has to say, though I’m dubious about any claim that I have any strengths except my ability to…
-
I posted this initially as a comment over at Zak’s blog, but thought I’d put it here too. There is a common view, I think, amongst role-players of all stripes, that later and newer editions of role-playing games encourage more “story-based” gaming than older ones, or that people who prefer to play later edition games…
-
I remember playing a few sessions of Talislanta when I was much younger, and feeling confused and underwhelmed for most of it. I think this was largely because the Talislanta setting is so alien and rich with new ideas that unless one has done some kind of pre-development work of some kind it’s impossible to…
-
I’m not a fan of sandbox campaigns – I think plot and links between sessions make a campaign more fun, I don’t like wandering monsters and random encounters, and my experience of players’ attempts to navigate even small detail-rich worlds is that they flounder without a lot of guidance. However, at the end of my…
-
Having rested for some weeks in Iceland, and having cavorted to their hearts content in the snowy Autumn of that matriarchal and faerie-touched land, our heroes returned to their quest, setting off now to head to the West coast of Ireland and the mountains of Carron Tuohill, where they hoped to find clues as to…