This the first session of the new campaign I am running, set in the Archipelago. The campaign begins in the small town of Inorat, on the east coast of Hadun just north of the great forest that separates Hadun from Ariaki. The PCs as a group do not know each other, but all for their own reasons have joined a merchant’s caravan as guards. The PCs are:
- Bao Tap, a human stormcaller who was raised by dwarves but abandoned by his dwarven farmer on the coast near Inorat with instructions to find his own way in life
- Calim “Ambros” Nefari, a human rimewarden who is something of a playboy, possibly in need of urgent work to escape a tricky situation with a local man and his wife
- Itzel, an elven astrologer who emerged from the great forest to explore human lands, and only discovered on arrival in Inorat that when in human towns elves need money just like humans
- Kyansei of the Eilika Tribe, a wildling barbarian looking for clues to a strange blight afflicting her tribal lands, and seeking travel to the Spine to begin learning about deepfolk and deep magic, which she suspects are responsible
- Quangbae, a human explorer with an interest in crafting and metalwork, who has attached himself to the merchant caravan because it is run by an iron trader
- Yoog, a changeling scoundrel on the run for a job gone wrong, and looking for obscurity in the wilds of Hadun for a short time
The caravan the PCs are guarding is owned by a merchant named Hugo Tuya, and for the rest of the first chapter of this campaign our heroes will be known as Hugo Tuya’s Guards.
Meeting Hugo Tuya
The campaign begins in Inorat. Inorat is a small fishing town of perhaps 15,000 people with a long beach, surrounded by cornfields and within view of the distant great forest. The characters were interviewed for their escort work on the last day of the Drying Season, each visiting Hugo Tuya separately in a small interview room in a hotel called the Simpering Maiden and receiving the same story:
I need a small group of guards to protect my caravan. I’m taking a shipment of iron from here to Estona on the far side of Hadun. I want to arrive before the Traveling season, when demand is high, so we set off immediately after The Harrowing. It’s a peaceful journey but we will pass through a small pass in the southern Spine called the Middlemarch. It’s a little known travel route but relatively safe and only a few days’ journey, but I need guards just in case. I have no upfront payment but you will get an installment before Middlemarch, when we arrive at the town of Estala. There will be three people in the caravan: me, my wagoneer, and a cook and assistant. I expect the journey to go smoothly but you will be my insurance should anything go wrong
All having their own separate reasons for needing an urgent job despite the lack of upfront payment, the PCs agreed to his terms, and spent the three days of prayer and fasting that followed in relative peace of mind. On the third evening of The Harrowing they met Hugo Tuya and each other for the first time at the Simpering Maiden to break their fast, introduce themselves and discuss details of their mission.
Hugo Toya was a relatively tall, thin and slightly out of shape middle aged man, with straggly white hair cut in the shoulder-length bowl typical of his merchant class. He wore a simple tunic and trousers of comfortable cotton, and held himself in the party with the comfortable and easy manner of a man used to being treated with respect and deference wherever he went. The meal itself was pleasant and enjoyable, a fine spread of small dishes including the steamed shellfish in which Inorat specialized. Though the storm season would officially start in the morning the sky over the sea was clear and the weather comfortable, so the verandah doors had been thrown open to allow them an uninterrupted view of the Hadun Bay. In the cool evening air they discussed the mission, and Toya again assured them that the Middlemarch was safe, obscure and relatively little traveled. He again pressed upon them the urgency of his mission: people usually did not travel in the Storm season, and by the time it ended there was often a need for iron trade on the west coast, where maritime trade almost completely stopped for the month. By arriving nearly at the end of the Storm season they would be the first on hand with iron for a depleted market, with rich pickings to be made before other merchants could arrive.
Doesn’t matter the weather, everyone needs horseshoes
Tuya observed, and they nodded at his business acumen. Minor discussion followed about itineraries and camping and who would take what role, but in truth it seemed easy, at least as far as Estala, and they soon relaxed to enjoy light conversation and the pleasures of the sea at dusk. With the last flash of evening light and the emergence of the Whalestar on the Eastern horizon they called it a night, and left the table to make ready for an early start.
Storms and travails
They gathered at the west gate of the bailey early the next morning, to find two women sitting on the rear folding gate of Tuya’s wagon. They introduced themselves as Selena, Tuya’s niece, and Laeia her maidservant. He had not mentioned this and indeed when he emerged looking hungover and exhausted from the cart he seemed none too happy with their presence. Atta, too, Tuya’s likeable and well-mannered assistant, also seemed somewhat perturbed by their presence, though he was too circumspect to say anything. They took it in their stride and headed out, just an hour or two later than expected, to begin the journey. Their first waypoint was Ibara, a small town of some 2000 souls about 4-5 days’ travel inland.
The day’s travel was uneventful, with the guards taking turns on point duty, the girls riding on the back gate of the wagon, and Tuya nursing his hangover inside. They arrived at a small hostelry before sundown and settled in to rest. The hostelry was a typical country rest for this area, the main building cut slightly into the ground so that they had to walk down a few steps into a dark, cozy alehouse. The building was ringed with a low wall of stone fragments topped with broken glass, and the stables were a covered space next to the main building. They slept in semi-private rooms on a balcony overlooking the dining area, their rooms separated by thin walls of bamboo and hanging curtains on the doors. It was during that night’s rest that Kyansei discovered Selena was not Tuya’s niece, and judging from the sounds coming from their cubicle had a much closer relationship. She had seen his marriage tattoo on that first night at the Simpering Maiden but she guessed Selena could not be the beneficiary of that promise, judging by the age of the tattoo. Perhaps this was why Tuya had been so unhappy to see Selena at his staging point in the morning – had he been hoping to give her the slip? Was his wife waiting for them at one of the towns on the road?
The next morning, tired and dispirited, Kyansei tried to explain the situation to the rest of the guards, though her language skills were still weak. They let it slide, and continued the journey. What harm could it do, really, and what business was it of theirs?
By mid-afternoon they had lost sight of the sea, and the road was winding through rough terrain on the edge of the forest. Behind them the sky darkened and the first storm of the Storm season blew in. It gained on them rapidly, stealing the light and assailing them with strong winds, and by late afternoon Kyansei was sure it would reach them before dark. For this night their plan had been to sleep rough, so they broke their forward march and scoured the area for somewhere to hide from the storm. They soon found an old traveler’s hut, a little distance removed from the road and seemingly abandoned, nestled among some low hills that might provide shelter from the worst of the storm. They hastened their animals into the lee of the hut, someone gathered water, and they managed to retreat inside the hut just as the rain began to pound the broken ground of the wasteland around the road. The storm settled in an hour later, casting the land in darkness and raging over their hut, but snug inside they slept well, and woke refreshed in the morning to a clear day. They returned to the road.
The ambush
The road was joined by a stream after an hour or two of travel, and having wandered away from the verge of the great forest entered into an area of scattered copses of trees. Many of the trees had been damaged by the storm, and leaves and broken branches littered the road, so at first they did not think much when they found a fallen tree blocking the road – it was storm season, after all. However, as they began to cut it apart to make way for the wagon one of them realized its base appeared cut with an axe of some kind, not lightning struck, and they realized they were in a trap. They began moving back to the wagon for their weapons, and the trap sprang shut.
Arrows flew from the trees on both sides of the road, some hitting Kyansei and some falling harmlessly around the wagon. They all scrambled back for weapons and cover and the fight began. There were archers in the trees up a small slope on the right side of the road, and more hidden in the trees across the stream on the left side. Kyansei charged the archers across the river and while Bao Tap, Quangbae and Callim moved to take on the ones on the near side. Yoog moved into a covered archery position while Itzel attempted to cast a fire armour spell on her allies, failing miserably. Those crossing the river failed, and stood trapped in its strong flow as arrows rained down on them; on the other side of the bank Quangbae found the archers and began to attack them with his club. Kyansei dragged herself out of the stream, catching sight of the archers as she flopped onto the bank, and made short work of them when she caught up to them. As the archers wilted under their attack four more men emerged at the far end of the road, charging for the wagon and the unarmed Tuya. Yoog fired on them, bringing them up short for a moment and giving Callim time to intercede. By the time the four men reached him Kyansei had dragged herself across the river and thrown herself into the fray, wreathed in fire from Itzel’s spell, and Quangbae had finished off the archers on his side. The four men were rapidly cut down to two and, seeing their fate written in the salt, turned to flee.
The guards watched them go, caught their breath, and prepared to follow. Bandits should be scourged, and where there are bandits there is always money. They gathered together and hurled themselves down the road after the fleeing fighters, rage in their fists and coin in their eyes …
Image notes
The seascapes are from the Instagram accounts of Christina Mittenmeier and Morgan Massen. The hut is from the instagram account of Alexey Gupolov. I recommend following all of them!
August 7, 2020 at 5:59 pm
Is ‘barbarian’ a character class additional to the ones listed in your player guide?
August 7, 2020 at 10:19 pm
Wow detailed reading J-D (why am I not surprised!) Actually I updated the player’s guide and added 4-6 special abilities for each non spell-using class. Barbarian is an option for warriors to take, which makes them arseholes in a fight but not good at retreating. It’s a good choice for my players, because (in case you haven’t noticed in these write-ups) their approach to every problem is “fuck the plan, let’s smash it”. They never retreat, so it’s not really a big stretch for them to go full berserker …
August 7, 2020 at 10:20 pm
I’ll add the updated players guide is available here or at the link in the introduction post.