Compromise and Conceit
Infernal adventuring…
Category: Warhammer
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My previous post described some ideas for setting traps in Warhammer 3; in this post I present the pit trap card. The resistance side: This is the disarm side:
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One of my (several) problems with Warhammer 3 is that it doesn’t contain rules for some basic aspects of adventuring that we all take for granted, including (rather annoyingly) traps. I don’t often use traps in adventures, since I’m not a great fan of dungeon adventures, and I understand that dungeoneering isn’t a big part…
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Last night was the 6th session of the Rats in the Ranks campaign, so about my 9th session of Warhammer 3rd Edition. This time, we again were missing one of our players (Mr. Camphor) so we again decided to put off the main plot of the campaign for a random side adventure, which is fine…
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The Transitive Property of Gaming blog, which I read a lot for warhammer information, had a post a while back about the relative merits of conservative vs. reckless stances in combat. The post compares the success rates of a theoretical attack using the Troll-Feller Strike (a fairly nasty card) in reckless versus conservative stances, and…
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In the last session of Rats in the Ranks, the PCs had to escape from a slowly collapsing dungeon before it crushed them alive. I’m not sure how I would have handled this in previous systems (never done it!) but the Warhammer 3 Progress Tracker gave me an excellent mechanism for doing it, not necessarily…
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Last Wednesday was the culmination of the PC’s incursion into the Wizard’s Tomb, a small old tomb just outside Ubersreik, situated in the middle of an orphan’s graveyard and defended by zombie children. The PCs had already explored all the major rooms, and only two remained – a large room on the southern edge of…
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During their recent dungeon-delving, our heroes ran into some scary zombie children, and after a surprisingly challenging battle they had to retreat from the dungeon to recover from wounds, fatigue and stress. One character was carrying such a high load of fatigue and stress that he was essentially in a state of high panic, and…
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This picture is a scan of the map my players drew during their latest session, when they entered the wizard’s tomb. A classic dungeon map, but done in Japanese, with rats in silhouette and of course, typical honorifics – “Honourable Talisman of Morr” is written in very small letters near the top of the map,…
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Last night was the 4th session of our WFRP 3rd Edition campaign, Rats in the Ranks, which is meant to be an urban semi-sandbox but has run into a little bit of trouble: a player strike. Specifically, one of my players, Mr. K, who is responsible for the Soldier (Heinze), has run into a bit…