Category: RPG Systems

  • In explaining why I am considering a reconfiguration of D&D and the d20 system, I mentioned the key goal of making a single universal skill system the driver of the entire gaming process, so that it would cover skill resolution, combat, magic and saving throws. Under such a model there would be no process which…

  • For the last year or so while living in Japan I have been running a role-playing campaign set in the Fourth Age of Middle Earth, a time ripe with possibilities for adventure. Unfortunately, my Japanese is not good enough to role-play in that language, and Japanese role-players are rare (especially in a country town). This…

  • Variety is one of the good aspects of playing weekly for 3 hours in a haphazard tavern environment with a large club. Because groups collapse, change and reform quite quickly one often moves between groups, or starts a new campaign after a short time. So I have had an opportunity not only to play (a…

  • So, it is my plan to adapt AD&D for use in the world of Compromise and Conceit, perhaps using my colleagues at the London role-playing club as a test group, or using my current skype players (which is harder – explaining rules over skype is difficult). But one might ask (if  one were reading this…

  • The Warhammer  Fantasy Role-playing campaign in which I am “particpating” (in the sense that I turn up, and fail to achieve anything for 3 hours in a row) was meant to come to its messy and incompetent conclusion on Wednesday, probably with me being eaten by crazed mutant ratmen. However, for the second time in…