Category: RPG Systems

  • Today I managed to attend the monthly konkon convention[1] in nearby Oita, and was rewarded for dragging myself out of bed with a slight hangover by an introduction to an excellent Japanese RPG, Meikyu Kingdom. The strict translation of this title is “Labyrinth Kingdom” but the nature of the game and the easy transliteration means…

  • Last night my Warhammer 3 campaign entered new territory. We finished the published starter module a month ago, and so now we’re moving into my traditional turf of me making the whole campaign up (not using published modules). I used the starter module to get used to the rules and to introduce people to the…

  • This is a speculative post, since what I’m suggesting would require a lot of effort and probably be a huge waste of time. My experience so far (in 3 or 4 sessions) of Warhammer 3 suggests that the system is something I really like, and I’m interested in whether it could be converted to use…

  • While I was travelling my blog attracted the attention of a Danish Fascist group, the Danish National Front, for its posts on Tolkien and fascism. A post went up on their message board indicating that the Tolkien books are recommended reading for fascists and giving my post on Tolkien’s racial theories as an explanation of…

  • This is one of a series I aim to run describing the old, successful campaigns I have run in the past. I think this was the second campaign I ever ran with a determined plot, to fruition, over a year or so in about 1998. My players were all friends rather than devoted nerds, though…

  • In a recent skype conversation, one of my players from London accused my GMing style of being “very sandbox,” and even went so far as to imply that there is little difference between me and the OSR. This has me a little confused as to what sandboxing is, since I don’t do any of the…

  • Here are a couple of examples of “actions” based on the skill-based d20 system I developed a while ago, combined with the Actions framework discussed yesterday. One is a spell, one a “supernatural ability” and one a “mundane” (and hideous) special ability. The Cost line in each description gives the attribute against which damage is…

  • A while back I introduced a simple skill-based d20 system, with 12 skills and 24 “disciplines” all connected to 6 attributes. If you have training in a discipline connected to an attribute, you use the primary skill based on that attribute; otherwise you use the secondary skill. On a first pass, primary skills increase at…

  • Last week my group completed the trial scenario from the Warhammer Fantasy Roleplay Adventure Book, An Eye for an Eye. Previous sessions have been reported in Japanese here by one of the players, but I have a few observations on warhammer 3 to draw from this session. (Warning: SPOILERS Ahead, for those who plan on…

  • Fame & Fortune is running this month’s blog carnival on the theme of preparation, which has inspired me to do something I had been thinking about for a while but never got around to – posting up the contents of one of my session preparation documents, in order to show what I do to prepare…