Category: Role-playing styles

  • In comments to my post on shitty GMing it has been suggested that the problem simply came down to a GM who was running the game as a “neutral arbiter” and had I known that I wouldn’t have felt hard done by. Putting aside the particular exigencies of that case, I don’t believe that it’s…

  • I gained a great deal of inspiration for role-playing from my trip to Iceland, and I hope that much of what I saw and experienced there will inform a Compromise and Conceit campaign run in Svalbard. Much of the inspiration gained from my trip to Iceland will come simply from amazement at the stark beauty…

  • Commenter Paul suggested that a Harry Potter RPG would be limited by the problem of knowing the characters and the world too much, in his words: 1. You’re stuck playing a game where the grandest things that can happen are the books and your characters a left with a feast of crumbs. Harry Potter is…

  • I have posted before on my opinion of why women don’t play RPGs very much, and recently there is some debate doing the rounds on RPG blogs about this topic. Debate about this topic seems to founder on two rhetorical points, viz: Women are biologically different to men so won’t ever get into RPGs (or,…

  • I know it’s heretical to consider Warhammer without the career system, but if one were to go about adapting the WFRP3 system for other styles of play this could be a very easy way to change it. Systems without character classes can be made, and I think in some settings character class is less important…

  • Last night my players got to do some, ah, enhanced interrogation while wearing smug smiles, and I found myself pondering how far we can come from our real-life moralities when we play. The Warhammer world is constructed so that you really have nothing to lose from torture. The only possible question that can arise when…

  • Noisms at Monsters and Manuals has written a comparison of gaming systems with political theories, dichotomized into “top-down” games (D&D 3rd Edition) and thinkers (Marx) and “bottom-up” games (OD&D) and thinkers (Hayek). Noisms makes it clear what side he falls on (he’s a “bottom-upper,” oo-er), which he characterizes as “the right” (vs. “the wrong”), but…

  • I really like the Warhammer 3 system, though I don’t know if it will work at higher levels, but I’m interested in adjusting it to work in a High Fantasy campaign style, rather than the “grim and perilous world” of Warhammer. To the extent that changes would need to be made, it seems that the…

  • The issue of gender inclusivity in gaming has been around the traps for as long as gaming, and is something I’ve discussed on this blog before. One of the main reasons for this in both the computer and table-top gaming world is the images that are used, which signify gaming as a man’s world where…

  • I mentioned previously that I think I have stumbled upon a Japanese Grognard, who I shall call Mr. 123, and it occurred to me recently that I could try and ask him some questions about his attitude towards gaming, his opinion of old school, etc. I’ve noticed that the people I play with here, though…