Compromise and Conceit
Infernal adventuring…
Category: Reviews
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In a recent discussion with my regular role-playing group one player was complaining about the plethora of super-hero movies being released recently, and her increasing exhaustion with this genre. Another defended it partially on the basis that he has always really enjoyed superhero comics so seeing good movies of them is fun, but yeah maybe…
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I ran into more problems trying to run OpenBUGS on a Bayesian spatial regression model today. The problems are laid out pretty simply in the picture above: I ran into an illegal memory write. I know this is not the fault of my model, as it runs smoothly for 50, 500 or 1000 iterations. This…
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Today a friend took me, without explanation, to see Sophie Calle’s The Unsold (売り残し) at Koyanagi Gallery in Ginza. I don’t often attend art shows – let alone modern art installations – and I almost never visit Ginza, so this was a real novelty for me, but despite my initial misgivings it was definitely worth…
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I’ve recently been building a fairly complex series of Bayesian spatial regression models in BUGS, and thought I’d share some tips based on hard won experience with the models. The various BUGS packages have the most cryptic and incoherent error messages of any stats software I have ever worked with, and although various Bayesian boosters…
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One of the English loan-words that Japanese people misuse slightly in a really cute way is gorgeous (ゴージャス). In Japanese gorgeous refers not to something really nice, but to something that is overdone or just a bit too much – not necessarily unappealing or unattractive, but just a bit too much. I’ve heard the word…
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I have a dataset of about 40 million records covering rare events over a 30 year period, with about 600,000 events in total. The data are clustered in about 50 regions, and in the latter years of the file there are only about 4000 events a year (they increase in frequency in the early years).…
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I have been reading Tolkien, Race and Cultural History: From Fairies to Hobbits, by Dimitra Fimi, in an attempt to get a broader insight into some of the background of Tolkien’s world-building and the ideas underlying it, and it has been presenting some interesting and I think new ideas about how Tolkien’s world developed, some…
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I have recently been exploring the shadowy and terrifying world of the Neath, in a fascinating and quite engaging game called Sunless Sea. This game is set in a location called Fallen London, an scattering of island archipelagos on a vast underground sea, which was formed at the conclusion of a previous game from the…