Category: Gaming material

  • I think this idea could work well with warhammer. I watched the 8th episode of the BBC documentary Oceans today[1], hoping to see video footage of polar bears killing whales, and the documentary featured a visit to the old whaling town on Svalbard. Apparently – according to the scientists who were chatting on the screen…

  • One of the particular rules from D&D 3rd edition that I really like is the attack of opportunity, which solves a lot of concerns about how to solve the issue of people drinking potions, casting spells, or using missile weapons in combat; and also enables the GM to penalize people who try to run away.…

  • ウォーハンマー3ていうのは、英語はんだけですけど、プレイヤーさんたちは、英語が分からない(って言いましたーたぶん英語が分かるけど。。。)だからどうやって英語ばかりのゲームができるようになるかと考えておいて、いちばん簡単な方法は、ルールの基礎をやりながら説明して、プレイヤーが使うカードを翻訳すると決めました。 私にとっては、カードの翻訳はいい準備です。いろな言葉を習ったり、いろな表現を覚えたり、説明について考えたりできましたから。 でも、カードたくさんあるから、全部を翻訳したらとっても大変です!だから、ゲームを始めた前に、キャラクターを決めて、作成した。その感じで、あの4人のキャラクターに使われたカードだけの翻訳が必要です。 この翻訳の複雑生を分かるように、ゲームの時に使ったキャラクターシートをみてください: 見えるカードより、もう5枚くらいが存在します。カードの翻訳はこの形です: プレイヤーさんは、このレジュメーを持ちながら、ゲームをやる。インクの節約するように、カラーで本当のカードとして印刷しませんでした。才能というカードも翻訳した: この才能カードで、翻訳の難しさが分かりやすいとおもいます。私の日本語はそんなに上手じゃないから、「clear-minded」の正しい翻訳が分かりません。それにも、「新入り」は「Initiate」の翻訳ではない。正しいのは、「入信者」です。でも、自分で言葉を探したら、正しく見つけたかどうかわかりません。 でも、基本的にわかると思います。ゲームが進めるから十分です。だんだん上手になって欲しいですが、まだまだです。 この上は、ゲームの準備のやりかたです。

  • Last night I had the pleasure of running my first ever Warhammer 3 session at my local FLGS. Because my local FLGS is run by a Japanese man in Japan, I naturally had to run the session in Japanese. This obviously raises a lot of challenges, including: Explaining the rules Helping players use cards in…

  • In my previous post about playing this game on Sunday, I mentioned that we used a type of module called “Scenario Craft,” in which every element of the module except a vague skeleton of the plot is random. This post gives a little more detail about the scenario craft process. The book The scenario craft…

  • These being paintings of airships and early aircraft at war, particularly world war 1, which can be found here. I was stumbling about the internet this sunday evening and discovered this site via this chap, a military historian with a focus on aerial warfare. I’m one of those rubes who has no skills in historical…

  • I promised I would read through this game and give a full report, and by now I’ve read far enough through to make an attempt at character creation. There are two methods of character creation, Quickstart and Construction. The former is done by choosing a sample character and then developing a life-path for it; the…

  • Many years ago I ran a campaign I referred to as “The Apocalypse Campaign,” set in a post-apocalyptic Europe in which the sea level had risen. This was back when A4 drawing tablets for a computer were hideously expensive, and scanners were expensive too. So to make my higher sea-level Britain, I photocopied pages from…

  • I remember playing a few sessions of Talislanta when I was much younger, and feeling confused and underwhelmed for most of it. I think this was largely because the Talislanta setting is so alien and rich with new ideas that unless one has done some kind of pre-development work of some kind it’s impossible to…

  • It is now spring in 1755, 6 months since the Indian rebellion and the collapse of the British at Albany. The Indians have overrun the forces of the British, capturing Albany and other key towns all the way South to the heavily settled areas of New York. Rebellious colonials maintain essential control over the major…