Compromise and Conceit
Infernal adventuring…
Category: Gaming material
-
I wrote a post sometime ago about the challenges of GMing Warhammer Fantasy Role-playing 3, and the possibility of simplifying it to make it easier to manage and quicker to run, or to apply it to high fantasy settings. Fantasy Flight Game’s new Star Wars RPG basically does this, by removing all the resource management…
-
Today I received my copy of Fantasy Flight Games’ Star Wars: Edge of the Empire, along with some necessary WFRP3 materials. Edge of the Empire is described as a “beginner’s game,” which means that it essentially doesn’t have any character creation rules, has a very stripped down combat system, and contains a well laid out…
-
The north of the Steamlands is covered by a sweeping arc of human influence, reaching from the Spear Capes on the west coast to the Palace Cape on the east, where the human presence begins to wane under the influence of the Machine Minds. South of this arc of influence and west of the Palace…
-
Mangoes are a fruit from heaven, much loved by all residents of the Steamlands, but the environment is inimical to their growth. Aside from the lush jungle of the far south, the climate of the Steamlands is harsh: cold, snowy winters and harsh, dry late summer and autumn make it difficult for a fruit as…
-
Separation City is a town in the north eastern bays of the Steamlands, that rose to prominence during the period of religious diversification that swept the whole northern half of the island early in its recorded history. As part of the changes that took place at that time, one sect of worshippers of Sigmar split…
-
On the eastern coast of the Steamlands is a long stretch of open coastline called the Palace Cape. Bordered on the south and west by the wilds of the Beastlands, the Palace Cape is a land of forested hills and open grassland, all sweeping down to a rugged and wild coastline famed for its beauty.…
-
The Four Kingdoms are a group of four dwarven nations, located on an island to the east of the Steamlands, which I have previously mapped. Being a dwarven holding, they are not well understood by the humans of the other lands, but more is understood of the history and geography of the Four Kingdoms than,…
-
Following yesterday’s post, here I present flow charts for the best survival options for Dwarves (Figure 1) and Halflings (Figure 2). Both charts are based on CART analysis of the simulation data generated for yesterday’s post. For dwarves, weapon and armour choice is crucial, and weapon finesse is a decision so bad that it actually…
-
The Guardian has a couple of pictures today of strange maps, which are pretty cool. My favourite is the map of the US in terms of distance from the nearest McDonalds, but in role-playing terms the railway one is pretty good. If the world were composed of city-states linked by potentially very wild trips on…
-
This month’s rapid and unexpected disappearance of the Arctic sea ice is perhaps the first time that global warming (AGW) has really shown an ugly side that can’t be easily put down to just weather and/or luck. But something that surprises me about the sci-fi genre is that AGW’s worst case scenarios don’t seem to…