Compromise and Conceit
Infernal adventuring…
Category: Game planning
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Can’t all be coincidence Too many things are evident You tell me you’re an unbeliever Spiritualists? Well me I’m neither Wouldn’t you like to know The truth? — The Seer of Argent, as the Confederate Navy destroyed the system An Oracle is the name used by adherents to refer to an artificial intelligence that has…
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Niscorp 1743 is a small, frozen planet on the inner edge of the frontier. This small planet circles a small, dim orange star at the very edge of its habitable zone, running without a planar inclination in a stable orbit that takes 3.4 standard years to complete and is sufficiently circular that the planet does…
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I have begun a campaign set in a post-scarcity science fiction setting, called the Spiral Confederacy. The setting is a sprawling corner of the galaxy that was once a sprawling human interstellar empire. This empire fell apart in some ancient catastrophe that separated all the planets, and over thousands of years they lost contact with…
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One of the members of my regular gaming group is thinking of running a one-off set in the world of Mad Max, probably hacking the Fate rules. I don’t know how the Fate rules work but I’m very excited to consider gaming in Mad Max’s crazed world. So here are a few ideas for character…
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GM Note: I may be running a short mini-campaign in the world of the Flood, probably only three sessions long, which I have tentatively named Vladimir Putin’s Last Voyage. It’s a direct follow-on from the last adventure (described here, here and here in order). This post is background material I am sharing with my players,…
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After the Flood the oceans’ depth doubled. Where before humanity had understood some tiny proportion of that zone at the top they called pelagic, but now it had grown so vast, encompassing the world in a shroud of sun-dappled blue mystery that no one could ever hope to understand, let alone conquer. As the scientists…
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Next weekend I will be running another short adventure in my Flood campaign world, and the adventure trigger will be the arrival near the Hulks of one of the drowned earth’s most potent environmental threats: the Miasma. The Miasma is a special type of jellyfish swarm that can only exist in the depopulated aquatic deserts…
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If the Autumn Bridge shakes in your bellows Your every breath will be your last For you must dredge the waters till the Just give up the Dead … The sands of waters will make you clean And you will hear the whispers beyond I recently started playing in a short Malifaux campaign, with my…
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Sometime ago I wrote some posts about a campaign idea set in the world of Stephen Baxter’s Flood, where sea levels had risen to cover the entire earth and what little remained of the human population had been forced to make its life on the open ocean. I envisaged raft cities and OTEC remnants, and…
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The Cyberpunk system is stupidly simple and easy to play, but in its basic form it is also quite broken, and especially it is broken in favour of Solos (fighters in Cyberpunk terms), and ideally designed for min-maxing your character. Basically in the rules as written there are only two stats that matter, Body and…