Compromise and Conceit
Infernal adventuring…
Category: computer games
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Terra Nova blog report on the results of an economic experiment they conducted in a virtual world. In essence, this experiment showed that increasing potion prices reduces the amount that players buy, suggesting that at least some commodities in some virtual worlds show price elasticity of demand. Not only does this suggest that economic laws…
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In discussion with the good Dr. A and Miss B. in Amsterdam (and we weren’t stoned) I conceived randomly of a kind of alternative or next stage business model for WoW gold farmers. I don’t know if the model itself is viable, but were it to become so it would represent a huge contribution of…
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Further to my comments on the soullessness of World of Warcraft, the blog Terra Nova have a post about Blizzard’s recent court victory over a Gold Farming company. In their attempt to stop this Gold Farming company, Blizzard state that WoW is a carefully balanced competitive environment where players compete against each other and the…
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I played World of Warcraft for a month recently, while I was wasting time between finishing my studies in Japan and moving to London. It is a pretty world, and it’s fun to run around in, and I chuckle to myself every time a peon says “ready to work!” but ultimately it seemed like a…